Television: Difference between revisions

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:''"Today, the <sc>Poké Dude</sc>'s going to show you how to catch <sc>Pokémon</sc>! Just imagine… A groovy <sc>Pokémon</sc> suddenly appearing in the wild! Oh, you want it! You just can't help it! Oh, you have to catch it! You gotta have it! Let me show you how you can make it happen!"''
:''"Today, the <sc>Poké Dude</sc>'s going to show you how to catch <sc>Pokémon</sc>! Just imagine… A groovy <sc>Pokémon</sc> suddenly appearing in the wild! Oh, you want it! You just can't help it! Oh, you have to catch it! You gotta have it! Let me show you how you can make it happen!"''
:''"When you're trying to catch a <sc>Pokémon</sc>, don't throw any <sc>[[Poké Ball]]s</sc> right away. First, you need to weaken it by reducing its HP. Okay, that should be good enough. But, if it's possible, it would be best if the target has a status problem. For instance, it would be easier to catch if it were asleep or paralyzed. This will make the <sc>Pokémon</sc> a lot easier to catch! Oh, yes. If you paralyze a <sc>Pokémon</sc>, you can't make it fall asleep on top of paralysis. In other words, you can't double up status problems, okay? Okay! Let me throw my <sc>Poké Ball</sc>! Before you throw a <sc>Poké Ball</sc>, consider the condition and the type of <sc>Pokémon</sc>, and pick the kind of <sc>Ball</sc> that would work best."''
:''"When you're trying to catch a <sc>Pokémon</sc>, don't throw any <sc>[[Poké Ball]]s</sc> right away. First, you need to weaken it by reducing its HP. Okay, that should be good enough. But, if it's possible, it would be best if the target has a status problem. For instance, it would be easier to catch if it were asleep or paralyzed. This will make the <sc>Pokémon</sc> a lot easier to catch! Oh, yes. If you paralyze a <sc>Pokémon</sc>, you can't make it fall asleep on top of paralysis. In other words, you can't double up status problems, okay? Okay! Let me throw my <sc>Poké Ball</sc>! Before you throw a <sc>Poké Ball</sc>, consider the condition and the type of <sc>Pokémon</sc>, and pick the kind of <sc>Ball</sc> that would work best."''
:''"If your first <sc>Poké Ball</sc>fails to catch the <sc>Pokémon</sc>, don't give up! Keep throwing <sc>Poké Balls</sc>… It's bound to work sometime! All righty, be seeing you!"''
:''"If your first <sc>Poké Ball</sc> fails to catch the <sc>Pokémon</sc>, don't give up! Keep throwing <sc>Poké Balls</sc>… It's bound to work sometime! All righty, be seeing you!"''
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===="Teach me about TMs."====
===="Teach me about TMs."====
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:''"A <sc>Trainer</sc>'s <sc>[[Bag]]</sc> has a bunch of nifty, convenient features! Take stuff in the <sc>key items pocket</sc>, for instance. You can use a key item without opening the <sc>Bag</sc> every time. For example, let's pretend I have a [[List of key items in Generation III#Teachy TV|<sc>Teachy</sc> TV]] in my <sc>Bag</sc>. I can register it for instant use, and I'll show you how!
:''"A <sc>Trainer</sc>'s <sc>[[Bag]]</sc> has a bunch of nifty, convenient features! Take stuff in the <sc>key items pocket</sc>, for instance. You can use a key item without opening the <sc>Bag</sc> every time. For example, let's pretend I have a [[List of key items in Generation III#Teachy TV|<sc>Teachy</sc> TV]] in my <sc>Bag</sc>. I can register it for instant use, and I'll show you how!
:''And now, your <sc>Teachy</sc> TV is registered. How do you use it? Well, here's how it works. Once an item in the <sc>Key Items Pocket</sc><sup>sic</sup> is registered, you can use it by pressing <sc>Select</sc>. So, you've given yourself one-touch access to <sc>Teachy</sc> TV. All it takes for you to see me is pressing one button! That kind of attention is a little embarrasing! All righty, be seeing you!"''
:''And now, your <sc>Teachy</sc> TV is registered. How do you use it? Well, here's how it works. Once an item in the <sc>Key Items Pokcet</sc><sup>sic</sup> is registered, you can use it by pressing <sc>Select</sc>. So, you've given yourself one-touch access to <sc>Teachy</sc> TV. All it takes for you to see me is pressing one button! That kind of attention is a little embarrasing! All righty, be seeing you!"''
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