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===In battle=== | ===In battle=== | ||
====Generation III==== | ====Generation III==== | ||
On the first turn, the user will dive down for one turn | On the first turn, the user will dive down for one turn and become invulnerable to most attacks, with the exception of {{m|Surf}} and {{m|Whirlpool}}, which will do twice the damage to the submerged Pokémon. The user can also be hit underwater if it was previously targeted by {{m|Lock-On}} or {{m|Mind Reader}}. {{m|Sandstorm}}, {{m|Hail}}, and {{m|Shadow Sky}} will not cause damage during the semi-invulnerable turn. | ||
Dive's base power is 60. | Dive's base power is 60. | ||
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Dive's base power was [[List of modified moves|raised]] to 80. All other effects are the same. | Dive's base power was [[List of modified moves|raised]] to 80. All other effects are the same. | ||
The user may now be hit while underwater if it is attacked by a Pokémon with {{a|No Guard}} or has No Guard | The user may now be hit while underwater if it is attacked by a Pokémon with {{a|No Guard}}, or if the user has No Guard themselves. | ||
Due to the lack of diving areas in [[Sinnoh]], [[Johto]] and [[Kanto]], this move has been relieved of its HM status. | Due to the lack of diving areas in [[Sinnoh]], [[Johto]] and [[Kanto]], this move has been relieved of its HM status. | ||
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===Outside of battle=== | ===Outside of battle=== | ||
Dive allows players to go [[underwater]] in dark patches of water while they are {{m|Surf}}ing. The only [[regions]] in which these spots (and the HM itself) have been seen are [[Hoenn]] and [[Unova]]. | |||
{{clear-left}} | {{clear-left}} | ||
edits