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The user cures itself of a {{status|Burn}}, {{status|Poison}}, or {{status|Paralysis}}. The only reasons that {{status|Freeze}} and {{status|Sleep}} cannot be cured is that the user is, for the most part, immobile with these two statuses anyway. | The user cures itself of a {{status|Burn}}, {{status|Poison}}, or {{status|Paralysis}}. The only reasons that {{status|Freeze}} and {{status|Sleep}} cannot be cured is that the user is, for the most part, immobile with these two statuses anyway. | ||
==Description== | ==Description== | ||
{{incomplete|section|Colo | {{incomplete|section|Colo description}} | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|RSE|Heals poisoning, paralysis, or a burn.}} | {{movedescentry|RSE|Heals poisoning, paralysis, or a burn.}} | ||
{{movedescentry|FRLG|A self-healing move that cures the user of a poisoning, burn, or paralysis.}} | {{movedescentry|FRLG|A self-healing move that cures the user of a poisoning, burn, or paralysis.}} | ||
{{movedescentry|XD|Heals poisoning, paralysis, or a burn.}} | |||
{{movedescentry|DPPtHGSSBW|The user rests to cure itself of a poisoning, burn, or paralysis.}} | {{movedescentry|DPPtHGSSBW|The user rests to cure itself of a poisoning, burn, or paralysis.}} | ||
|} | |} |
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