Talk:MissingNo.: Difference between revisions

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The game doesn't just leave pieces of the source base stats structure in the game. There's a special case for those four IDs that makes it so almost all of the data, besides the front sprite and a couple other things, is not overwritten. [[User:FSX|FSX]] 22:26, 12 March 2012 (UTC)
The game doesn't just leave pieces of the source base stats structure in the game. There's a special case for those four IDs that makes it so almost all of the data, besides the front sprite and a couple other things, is not overwritten. [[User:FSX|FSX]] 22:26, 12 March 2012 (UTC)
==MissingNo. spelling==
Like someone said long ago, I think the spelling should be changed.  It's obviously two words... the only reason it's written like that in the game is the 10 character limit.  If there was no character limit and there was no convention of capitalizing every letter, I'm pretty sure it would appear in the game as "Missing Number" or "Missing number".
According to the official source ( http://www.nintendo.com/consumer/systems/gameboy/trouble_specificgame.jsp ), the spelling is "MissingNO" (with the spelling of "MissingNo" one time)... a period is never included and the capitalization changes when it gets to the "number" (I would think that "MissingNo" is a typo, not an inconsistancy, as it only occurs with a lowercase 'o' once).
Wouldn't it make more sense to go with the official spelling of "MissingNO" than "Missingno."?  Not that I personally like this spelling any better... I actually prefer "MissingNo." (lowercase 'o' with a period).  But when an official spelling is available, it would make more sense to use it. [[User:Dannyjenn|Dannyjenn]] 16:13, 18 March 2012 (UTC)
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