Black out: Difference between revisions

409 bytes removed ,  5 February 2012
(Japanese Pokémon Wiki)
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* When using a [[GameShark]] to enter a battle with no Pokémon, the {{?|10}} that is sent out is incapable of attack and blacks the player out once the fight button is clicked.
* When using a [[GameShark]] to enter a battle with no Pokémon, the {{?|10}} that is sent out is incapable of attack and blacks the player out once the fight button is clicked.
* [[List_of_glitches_in_Generation_I#Deposit_glitch|A glitch]] in [[Generation I]] causes a black out to occur out of battle and without poisoned Pokémon by using a [[PC]] to store all Pokémon except ones that have [[fainting|fainted]].
* [[List_of_glitches_in_Generation_I#Deposit_glitch|A glitch]] in [[Generation I]] causes a black out to occur out of battle and without poisoned Pokémon by using a [[PC]] to store all Pokémon except ones that have [[fainting|fainted]].
* In {{game2|Gold|Silver|Crystal}}, due to [[List_of_glitches_in_Generation_II#Egg_black_out_glitch|a glitch]], if the player manages to obtain an {{pkmn|egg}} before any other Pokémon, they will repeatedly black out and be forced to restart the game. This was remedied in [[Generation III]] and later games by requiring the player to have two Pokémon with them in order to [[trade]], rather than just one.


{{Project Games notice|game mechanic}}
{{Project Games notice|game mechanic}}
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