Stat: Difference between revisions

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===={{anchor|HP|Hit Points}}====
===={{anchor|HP|Hit Points}}====
[[File:Pt hp bar.png|frame|HP bar in {{v2|Platinum}}]]
[[File:Pt hp bar.png|frame|HP bar in {{v2|Platinum}}]]
'''Hit Points''', or '''HP''' for short, determine how much damage a Pokémon can receive before [[fainting]]. It is comparable to body mass rather than the toughness or willpower of the Pokémon. It is the most visible of the stats in battle, appearing both graphically (as a bar that is green, yellow, or red depending on how much HP is left) and as a current/total amount below the bar. Currently, {{P|Blissey}} has the highest HP stat among all the Pokémon in the game with a whopping 255 Base HP. The average HP Stat is 68 of all Pokémon, and the average for all fully evolved Pokémon is 80. If a Pokémon has more than half their HP, the color of their HP bar remains green, if the Pokémon is between half or more than 1/5 their HP, the Pokémon HP bar will turn yellow (In Gold, Silver, and Crystal, if a player uses a revive the color of the bar would be green when revived to half of the player's Pokémon). If a Pokémon has less than 1/5 of their HP remaining, the color of the HP will turn red and a beeping sound (Generations I-IV) or a change of battle music with the beep as a metronome (Generation V) will notify the player that his or her Pokémon is in danger of [[fainting]] and will continue playing until the Pokémon is either switched out to another Pokemon who has more than 1/5 of their HP, treated to a [[potion]], [[herb]], or [[berry]] that will heal enough for it to be back in a yellow or green bar, or if otherwise faints.
'''Hit Points''', or '''HP''' for short, determine how much damage a Pokémon can receive before [[fainting]]. It is comparable to body mass rather than the toughness or willpower of the Pokémon. It is the most visible of the stats in battle, appearing both graphically (as a bar that is green, yellow, or red depending on how much HP is left) and as a current/total amount below the bar. Currently, {{P|Blissey}} has the highest HP stat among all the Pokémon in the game with a whopping 255 Base HP. The average HP Stat is 68 of all Pokémon, and the average for all fully evolved Pokémon is 80. If a Pokémon has more than half their HP, the color of their HP bar remains green, if the Pokémon is between half or more than 1/5 their HP, the Pokémon HP bar will turn yellow (In Gold, Silver, and Crystal, if a player uses a revive the color of the bar would be green when revived to half of the player's Pokémon). If a Pokémon has less than 1/5 of their HP remaining, the color of the HP will turn red and a beeping sound (Generations I-IV) or a change of battle music with the beep as a metronome (Generation V) will notify the player that his or her Pokémon is in danger of [[fainting]] and will continue playing until the Pokémon is either switched out to another Pokémon who has more than 1/5 of their HP, treated to a [[potion]], [[herb]], or [[berry]] that will heal enough for it to be back in a yellow or green bar, or if otherwise faints.


Not only that, but the HP bar also affects the Pokemon's [[cry]], if a Pokemon has at least a green color in its HP bar remaining, the player will hear the cry of the Pokémon in its normal sounding rate, but, if the bar is on yellow, red, or fainting status, the sounding rate will sound like the Pokémon is in a weakend state, and will sound a half step lower than its normal sounding rate.
Not only that, but the HP bar also affects the Pokémon's [[cry]], if a Pokémon has at least a green color in its HP bar remaining, the player will hear the cry of the Pokémon in its normal sounding rate, but, if the bar is on yellow, red, or fainting status, the sounding rate will sound like the Pokémon is in a weakend state, and will sound a half step lower than its normal sounding rate.


====Attack====
====Attack====
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