Talk:Self-Destruct (move): Difference between revisions

(→‎Snorlax?: updating talk with new information)
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{{unsigned|The Void}}
{{unsigned|The Void}}
:[[talk:Explosion (move)|answered here]]. &mdash;'''<span style="font-family:Verdana"><span style="color:#000">darklord</span>[[User talk:The dark lord trombonator|<span style="color:#0047AB">trom</span>]]</span>''' 21:08, 17 August 2009 (UTC)
:[[talk:Explosion (move)|answered here]]. &mdash;'''<span style="font-family:Verdana"><span style="color:#000">darklord</span>[[User talk:The dark lord trombonator|<span style="color:#0047AB">trom</span>]]</span>''' 21:08, 17 August 2009 (UTC)
== On halving defense power.... ==
The article currently notes that prior to [[Generation V]], the game divides the target's Defense score by half when calculating damage (and to prevent dividing by zero, rounds zero up to one).  Thus, if the target had a Defense score of exactly 1 point, Selfdestruct would inflict the rated base power instead of double its base power.  However, all Pokemon have an absolute minimum 5 points (4 with a hindering [[Nature]]) in their permanent [[stats]], so in practice the only way this would happen is on a Pokemon with less than 8 points base Defense (or Special Defense, respectively) ''and'' their Defense score lowered by six stages before the opponent uses Selfdestruct.
Is this minor point still worth mentioning at all?  It sounds more like trivia now.  --''[[User:Stratelier|Stratelier]] 18:49, 27 April 2011 (UTC)''
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