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{| width="100%" style="background:transparent;" | {| width="100%" style="background:transparent;" | ||
|- align="center" | |- align="center" | ||
| width="50%" class="roundy" style="background: #{{{{{type|???}}} color}}; color: #FFFFFF; border: 1px solid #FFFFFF;" | | | width="50%" class="roundy" style="background: #{{{{{type|???}}} color}}; color: #FFFFFF; border: 1px solid #FFFFFF;" | '''{{#switch: {{{type|???}}}|Shadow=[[Shadow move|<span style="color:#FFFFFF">Shadow</span>]]|[[{{{type|???}}} (type)|<span style="color:#FFFFFF">{{{type|???}}}</span>]]}}''' | ||
| width="50%" class="roundy" style="background: #{{{{{damagecategory|???}}} color}}; color: #FFFFFF; border: 1px solid #FFFFFF;" | | | width="50%" class="roundy" style="background: #{{{{{damagecategory|???}}} color}}; color: #FFFFFF; border: 1px solid #FFFFFF;" | '''[[{{{damagecategory|Uncategorized}}} move|<span style="color:#{{{{{damagecategory|Status}}} textcolor}}">{{{damagecategory|Uncategorized}}}</span>]]''' | ||
|} | |} | ||
{| width="100%" style="background:transparent;" | {| width="100%" style="background:transparent;" | ||
|- align="center" | |- align="center" | ||
| width="25%" class="roundy" style="background: #FFFFFF; color: #000000; border: 1px solid #{{{{{type|???}}} color}};" | <small>Power</small><br>{{{power|—}}} | |||
| width="25%" class="roundy" style="background: #FFFFFF; color: #000000; border: 1px solid #{{{{{type|???}}} color}};" | <small>Accuracy</small><br>{{{accuracy|—}}}% | |||
| width="25%" class="roundy" style="background: #FFFFFF; color: #000000; border: 1px solid #{{{{{type|???}}} color}};" | <small>PP</small><br>{{{basepp|1}}} | | width="25%" class="roundy" style="background: #FFFFFF; color: #000000; border: 1px solid #{{{{{type|???}}} color}};" | <small>PP</small><br>{{{basepp|1}}} | ||
| width="25%" class="roundy" style="background: #FFFFFF; color: #000000; border: 1px solid #{{{{{type|???}}} color}};" | <small>Max PP</small><br>{{#expr: floor({{{basepp|1}}} * 1.6)}} | | width="25%" class="roundy" style="background: #FFFFFF; color: #000000; border: 1px solid #{{{{{type|???}}} color}};" | <small>Max PP</small><br>{{#expr: floor({{{basepp|1}}} * 1.6)}} | ||
| width=" | |} | ||
{| width="100%" style="background:transparent;" | |||
|- align="center" | |||
| style="font-size: smaller; border: 1px solid #{{{{{type|???}}} color}}; {{roundy|10px}}" align="center" | {{{desc|No description available.}}} | |||
|} | |} | ||
{| width="100%" style="background:transparent; {{#if: {{{burn|}}}{{{sleep|}}}{{{poison|}}}{{{badpoison|}}}{{{paralysis|}}}{{{freeze|}}}{{{confusion|}}}{{{flinch|}}}x||display:none;}}" | {| width="100%" style="background:transparent; {{#if: {{{burn|}}}{{{sleep|}}}{{{poison|}}}{{{badpoison|}}}{{{paralysis|}}}{{{freeze|}}}{{{confusion|}}}{{{flinch|}}}x||display:none;}}" | ||
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| width="20%" class="roundy" style="background: #{{ice color}}; color: #000000; border: 1px solid #{{ice color dark}};" | <small>FRZ</small><br>{{{freeze|0}}}% | | width="20%" class="roundy" style="background: #{{ice color}}; color: #000000; border: 1px solid #{{ice color dark}};" | <small>FRZ</small><br>{{{freeze|0}}}% | ||
| width="20%" class="roundy" style="background: #{{electric color}}; color: #000000; border: 1px solid #{{electric color dark}};" | <small>PRZ</small><br>{{{paralysis|0}}}% | | width="20%" class="roundy" style="background: #{{electric color}}; color: #000000; border: 1px solid #{{electric color dark}};" | <small>PRZ</small><br>{{{paralysis|0}}}% | ||
| width="20%" class="roundy" style="background: #{{#if: {{{badpoison|}}}|{{poison color dark}}|{{poison color}}}}; color: #{{#if: {{{badpoison|}}}|{{poison color}}|000000}}; border: 1px solid #{{#if: {{{badpoison|}}}|{{poison color light}}|{{poison color dark}}}};" | <small>PSN</small><br>{{{poison|0}}}% | | width="20%" class="roundy" style="background: #{{#if: {{{badpoison|}}}|{{poison color dark}}|{{poison color}}}}; color: #{{#if: {{{badpoison|}}}|{{poison color}}|000000}}; border: 1px solid #{{#if: {{{badpoison|}}}|{{poison color light}}|{{poison color dark}}}};" | <small>PSN</small><br>{{{badpoison|{{{poison|0}}}}}}% | ||
| width="20%" class="roundy" style="background: #{{status color}}; color: #000000; border: 1px solid #{{status color dark}};" | <small>SLP</small><br>{{{sleep|0}}}% | | width="20%" class="roundy" style="background: #{{status color}}; color: #000000; border: 1px solid #{{status color dark}};" | <small>SLP</small><br>{{{sleep|0}}}% | ||
|} | |} | ||
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| align="left" style="font-size:90%; line-height:10px;" | {{#ifeq: {{{touches|no}}}|yes| | | align="left" style="font-size:90%; line-height:10px;" | {{#ifeq: {{{touches|no}}}|yes| | ||
*'''Makes [[contact]]'''<includeonly>[[Category:Contact moves]]</includeonly>| | *'''Makes [[contact]]'''<includeonly>[[Category:Contact moves]]</includeonly>| | ||
*<span style="color: # | *<span style="color: #A0A0A0;">''Does not make contact''</span>}}{{#ifeq: {{{protect|no}}}|yes| | ||
*'''Affected by {{m|Protect}} and {{m|Detect}}'''| | *'''Affected by {{m|Protect}} and {{m|Detect}}'''| | ||
*<span style="color: # | *<span style="color: #A0A0A0;">''Unaffected by Protect and Detect''</span>}}{{#ifeq: {{{magiccoat|no}}}|yes| | ||
*'''Affected by {{m|Magic Coat}} and {{a|Magic Bounce}}'''| | *'''Affected by {{m|Magic Coat}} and {{a|Magic Bounce}}'''| | ||
*<span style="color: # | *<span style="color: #A0A0A0;">''Unaffected by Magic Coat and Magic Bounce''</span>}}{{#ifeq: {{{snatch|no}}}|yes| | ||
*'''Affected by {{m|Snatch}}'''| | *'''Affected by {{m|Snatch}}'''| | ||
*<span style="color: # | *<span style="color: #A0A0A0;">''Unaffected by Snatch''</span>}}{{#ifeq: {{{brightpowder|no}}}|yes| | ||
*'''Affected by targets' [[BrightPowder]]'''| | *'''Affected by targets' [[BrightPowder]]'''| | ||
*<span style="color: # | *<span style="color: #A0A0A0;">''Unaffected by targets' BrightPowder''</span>}}{{#ifeq: {{{kingsrock|no}}}|yes| | ||
*'''Affected by user's [[King's Rock]]'''| | *'''Affected by user's [[King's Rock]]'''| | ||
*<span style="color: # | *<span style="color: #A0A0A0;">''Unaffected by user's King's Rock''</span>}}{{#ifeq: {{{sound|no}}}|yes| | ||
*'''Is a sound-based move'''<includeonly>[[Category:Sound moves]]</includeonly>}}{{#ifeq: {{{field|no}}}|yes| | *'''Is a sound-based move'''<includeonly>[[Category:Sound moves]]</includeonly>}}{{#ifeq: {{{field|no}}}|yes| | ||
*'''Usable on the field'''<includeonly>[[Category:Moves usable outside of battle]]</includeonly>}} | *'''Usable on the field'''<includeonly>[[Category:Moves usable outside of battle]]</includeonly>}} | ||
|} | |} | ||
</span></div> | </span></div> | ||
|} | |||
{| width="100%" style="background:transparent;" | |||
|- align="center" | |||
| width="100%" class="roundy" style="background: #FFFFFF; color: #000000; border: 1px solid #{{{{{type|???}}} color}};" | '''Target''' | |||
{| width="100%" style="background:transparent;" | |||
|- align="center" | |||
| style="background: #{{#switch: {{{target|none}}}|all|alladjacent|allothers|adjacentfoes|foes=ED1C24|any|anyadjacent|foe=FF4500|709AD1}}; {{roundy|3px}} border: 1px solid #000000;" | <small>Foe</small> | |||
| style="background: #{{#switch: {{{target|none}}}|all|allothers|adjacentfoes|alladjacent|foes=ED1C24|any|anyadjacent|foe=FF4500|709AD1}}; {{roundy|3px}} border: 1px solid #000000;" | <small>Foe</small> | |||
| style="background: #{{#switch: {{{target|none}}}|all|allothers|foes=ED1C24|any|foe=FF4500|709AD1}}; {{roundy|3px}} border: 1px solid #000000;" | <small>Foe</small> | |||
|- align="center" | |||
| style="background: #{{#switch: {{{target|none}}}|all|self|team|selfadjacentally=ED1C24|709AD1}}; {{roundy|3px}} border: 1px solid #000000;" | <small>Self</small> | |||
| style="background: #{{#switch: {{{target|none}}}||anyadjacent|any=FF4500|all|alladjacent|allothers|ally|allies|team|selfadjacentally=ED1C24|709AD1}}; {{roundy|3px}} border: 1px solid #000000;" | <small>Ally</small> | |||
| style="background: #{{#switch: {{{target|none}}}|any=FF4500|all|allothers|allies|team=ED1C24|709AD1}}; {{roundy|3px}} border: 1px solid #000000;" | <small>Ally</small> | |||
|- align="center" | |||
| colspan="3" style="background: #FFFFFF; {{roundy|3px}}" | <small>{{#switch: {{{target|none}}}|any=May affect anyone but the user|anyadjacent=May affect anyone adjacent to the user|all=Affects all Pokémon on the field|alladjacent=Affects all Pokémon adjacent to the user|allothers=Affects all but the user|foes=Affects all foes|adjacentfoes=Affects all adjacent foes, but not allies|foe=May affect any foe, but not allies|self=Affects the user|allies=Affects all allies|ally=Affects the ally|team=Affects the user and all allies|selfadjacentally=May affect the user or an adjacent ally|twoteam=Affects the user and one ally|Does not affect any Pokémon{{tt|*|Default message!}}<includeonly>[[Category:Moves which have not been given targets]]</includeonly>}}</small> | |||
|} | |} | ||
|} | |} | ||
{| width="100%" style="background:transparent;" | |||
|- align="center" | |||
| width="100%" class="roundy" style="background: #FFFFFF; color: #000000; border: 1px solid #{{{{{type|???}}} color}};" | '''Availability''' | |||
{| width="100%" style="background:transparent;" | |||
|- align="center" | |||
| class="roundytop" style="background: #{{ {{#switch: {{{gen|I}}}|I=kanto color light|II=johto color light|III=hoenn color light|IV=sinnoh color light|V=unova color light}} }}; border: 1px solid #000000;" | Introduced in Generation {{{gen|I}}} | |||
|- | |||
| not finished | |||
|} | |||
|} | |||
|} | |||
edits