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* As in all [[Generation III]] {{pkmn|games}}, Pokémon now have [[nature]]s, [[Ability|abilities]], [[gender]]s, and can [[held item|hold items]]. | * As in all [[Generation III]] {{pkmn|games}}, Pokémon now have [[nature]]s, [[Ability|abilities]], [[gender]]s, and can [[held item|hold items]]. | ||
* A resume feature was introduced, allowing players to remember the four most important events they achieved in the games the last time they were played. | * A resume feature was introduced, allowing players to remember the four most important events they achieved in the games the last time they were played. | ||
* A introducing game feature was added that appear during start the game, which this also occured in further generation, except in {{v2|Emerald}}. | |||
* A help feature was added, and can be viewed by pressing the L or R buttons of the console. In addition, another help feature in key item called {{DL|List of key items in Generation III|Teachy TV}}, given from an old man in Viridian City. | * A help feature was added, and can be viewed by pressing the L or R buttons of the console. In addition, another help feature in key item called {{DL|List of key items in Generation III|Teachy TV}}, given from an old man in Viridian City. | ||
* An image of certain locations, such as [[Viridian Forest]] and [[Diglett's Cave]], appears when entering the location. | |||
* {{p|Magnemite}} and {{p|Magneton}} now are {{2t|Electric|Steel}}, as they have been since [[Generation II]]. In original [[Pokémon Red and Green Version|Red and Green]] games, they were pure {{type|Electric}}. | * {{p|Magnemite}} and {{p|Magneton}} now are {{2t|Electric|Steel}}, as they have been since [[Generation II]]. In original [[Pokémon Red and Green Version|Red and Green]] games, they were pure {{type|Electric}}. | ||
* Pokémon retain their Generation II and III [[evolution]]ary lines (e.g. {{p|Golbat}} can evolve into {{p|Crobat}}), but cannot evolve into these stages until the player has obtained the [[National Pokédex]]. | * Pokémon retain their Generation II and III [[evolution]]ary lines (e.g. {{p|Golbat}} can evolve into {{p|Crobat}}), but cannot evolve into these stages until the player has obtained the [[National Pokédex]]. | ||
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* The [[Elite Four]] can be re-battled and get {{cat|Generation II Pokémon}} on their teams in addition to Generation I Pokémon after the [[Sevii Islands]] quest has been completed. | * The [[Elite Four]] can be re-battled and get {{cat|Generation II Pokémon}} on their teams in addition to Generation I Pokémon after the [[Sevii Islands]] quest has been completed. | ||
* {{m|Blast Burn}}, {{m|Frenzy Plant}}, and {{m|Hydro Cannon}} are available as move tutor moves to the Kanto [[starter Pokémon|starters]]' final forms at [[Cape Brink]] on [[Boon Island|Two Island]] and can only be taught to the one whose base form was the original choice at the beginning of the game. | * {{m|Blast Burn}}, {{m|Frenzy Plant}}, and {{m|Hydro Cannon}} are available as move tutor moves to the Kanto [[starter Pokémon|starters]]' final forms at [[Cape Brink]] on [[Boon Island|Two Island]] and can only be taught to the one whose base form was the original choice at the beginning of the game. | ||
* A new mini-game corner | * A new mini-game corner, [[Joyful Game Corner]] located at [[Boon Island]], where players can connect together, along with {{v2|Emerald}}, and can play multiplayer, mini-games over the [[Wireless Adapter|wireless communication system]]. This feature can be played after the events at [[Kin Island]]. | ||
* In non-Japanese versions, the dialogues are colored, depending if it is from a male or female, being the colors blue and red, respectively. In dialogues from other sources, such as signs, the text remains black. | |||
* The music has been remixed to take advantage of the [[Game Boy Advance]]'s power; however, the themes themselves remain the same. However, the [[Power Plant]] background music has been changed. In the original games, it played the {{OBP|Rocket Hideout|Celadon City}} theme, while in FireRed and LeafGreen, it plays the [[Pokémon Mansion]] theme. | * The music has been remixed to take advantage of the [[Game Boy Advance]]'s power; however, the themes themselves remain the same. However, the [[Power Plant]] background music has been changed. In the original games, it played the {{OBP|Rocket Hideout|Celadon City}} theme, while in FireRed and LeafGreen, it plays the [[Pokémon Mansion]] theme. | ||
* Other than Moltres, {{p|Ponyta}} and {{p|Magmar}} (LeafGreen only), have also been moved to a new location. Ponyta is now located on One Island's [[Kindle Road]] whereas Magmar is now at Mt. Ember. In Generation I, they were found in the [[Pokémon Mansion (Kanto)|Pokémon Mansion]] on [[Cinnabar Island]]. | * Other than Moltres, {{p|Ponyta}} and {{p|Magmar}} (LeafGreen only), have also been moved to a new location. Ponyta is now located on One Island's [[Kindle Road]] whereas Magmar is now at Mt. Ember. In Generation I, they were found in the [[Pokémon Mansion (Kanto)|Pokémon Mansion]] on [[Cinnabar Island]]. | ||
* {{p|Deoxys}} debuts two new forms: Attack Forme (FireRed) and Defense Forme (LeafGreen), which appear exclusively depending on these games, can be obtained through certain event. | * {{p|Deoxys}} debuts two new forms: Attack Forme (FireRed) and Defense Forme (LeafGreen), which appear exclusively depending on these games, can be obtained through certain event. | ||
* [[Cerulean Cave]] in these games is very heavily similar to the one in the original {{game|Red and Green|s}}, which was never released outside of Japan. The only difference is the Generation III addition of {{m|Rock Smash}} boulders. | |||
* [[Cerulean Cave]] in | |||
==Plot== | ==Plot== |
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