Shedinja (Pokémon): Difference between revisions

m
Line 317: Line 317:
** Shedinja can still be under the effects of {{m|Substitute}} if given one through {{m|Baton Pass}}.     
** Shedinja can still be under the effects of {{m|Substitute}} if given one through {{m|Baton Pass}}.     
* Shedinja gives 2 EVs in HP when defeated in battle despite having HP as its lowest stat.  
* Shedinja gives 2 EVs in HP when defeated in battle despite having HP as its lowest stat.  
* Shedinja is the only Pokémon that has its HP restored to max when leveled up with a Rare Candy, since it only has one hit point.
* Shedinja is the only Pokémon that has its HP restored to max when leveled up with a Rare Candy, or revived with a Revive, making Max Revives useless, since it only has one hit point.
*Since Shedinja has only one HP, its Defense and Special Defense stats normally have no purpose in battle.
*Since Shedinja has only one HP, its Defense and Special Defense stats normally have no purpose in battle.
** However, if Shedinja receives a {{m|Substitute}} through {{m|Baton Pass}}, its Defense and Special Defense are factored into damage the Substitute takes.
** However, if Shedinja receives a {{m|Substitute}} through {{m|Baton Pass}}, its Defense and Special Defense are factored into damage the Substitute takes.