Stat: Difference between revisions

514 bytes added ,  1 November 2009
→‎Formula: Corrected the formulas, at the expense of removing the formula images, see Talk
m (Not. A. Stub.)
(→‎Formula: Corrected the formulas, at the expense of removing the formula images, see Talk)
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===Formula===
===Formula===
:''See also: [[Damage#Damage formula|Damage calculation]]''
:''See also: [[Damage#Damage formula|Damage calculation]]''
====In Generations I and II====
====In Generations {{gen|I}} and {{gen|II}}====
The stat is rounded down if the result is a decimal.
The stat is rounded down if the result is not an integer, as well as the result of every division.


[[File:StatFormulaHPGenI.png]]
: HP stat = Level × ([[Base stats|Base HP]] + [[Individual values|IV]] + sqrt([[Effort values|EV]] + 3) ÷ 4) ÷ 50 + Level + 10


[[File:StatFormulaGenI.png]]
: Other stats = Level × ([[Base stats|Base stat]] + [[Individual values|IV]] + sqrt([[Effort values|EV]] + 3) ÷ 4) ÷ 50 + 5


====In Generations III and IV====
====In Generations {{gen|III}} and {{gen|IV}}====
The stat is rounded down if the result is a decimal.
The stat is rounded down if the result is not an integer, as well as the result of every division.


[[File:StatFormulaHPGen3.png]]
: HP stat = (2 × [[Base stats|Base HP]] + [[Individual values|IV]] + [[Effort values|EV]] ÷ 4) × (Level ÷ 100) + Level + 10


[[File:StatFormulaGen3.png]]
: Other stats = (2 × [[Base stats|Base stat]] + [[Individual values|IV]] + [[Effort values|EV]] ÷ 4) × (Level ÷ 100) + 5


These formulas mean that, aside from in {{p|Shedinja}}'s HP, which is always 1, the lowest a stat can ever possibly be is 4.
These formulas mean that, aside from in {{p|Shedinja}}'s HP, which is always 1, the lowest a stat can ever possibly be is 4.
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