Attack (TCG): Difference between revisions

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(Overhaul. Pokemon Power paragraph moved to intro, edited "attacks with cost of zero" section. Split off weakness and resistance exceptions into own paragraph. Shuffled around damage paragraph to account for attacks that deal damage to non-Active Pokemon. (The image used has one such attack...))
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Starting with the X & Y series, the player who goes first cannot use an attack on the first turn.
Starting with the X & Y series, the player who goes first cannot use an attack on the first turn.


{{TCG|Pokémon Power|Pokémon Powers, Poké-Powers, Poké-Bodies}}, and {{TCG|Ability|Abilities}} are often confused for Attacks,. However, they are not attacks and do not cause the turn to end.
{{TCG|Pokémon Power|Pokémon Powers, Poké-Powers, Poké-Bodies}}, and {{TCG|Ability|Abilities}} are often confused for attacks. However, they are not attacks and, for the most part, do not cause the turn to end.


==Game effects==
==Game effects==
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===Name===
===Name===
[[File:MandibuzzBlackWhite73.jpg|right|200px|thumb|{{TCG ID|Black & White|Mandibuzz|73}} has its attacks, damage, and effects printed in white as it's the Darkness type.]]
[[File:MandibuzzBlackWhite73.jpg|right|200px|thumb|{{TCG ID|Black & White|Mandibuzz|73}} has its attacks, damage, and effects printed in white as it's the Darkness type.]]
Every attack has a name, which is printed in large black text (except for the {{TCG|Darkness}} type which is printed in white) to the right of the attack cost. Many effects care about the name of an attack that a Pokémon has, or the name of the attack that was used on a prior turn. Attacks with the same name can have different effects, but are treated identically by effects that care about the attack's name.  
Every attack has a name, which is printed in large black text (except for the {{TCG|Darkness}} type, which is printed in white) to the right of the attack cost. Many effects care about the name of an attack that a Pokémon has, or the name of the attack that was used on a prior turn. Attacks with the same name can have different effects, but are treated identically by effects that care about the attack's name.  


===Damage===
===Damage===
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Each Pokémon can have a {{TCG|Weakness}} or {{TCG|Resistance}}. If a Pokémon is damaged by an attack that is coming from a Pokémon whose {{TCG|Type}} is that Pokémon's Weakness or Resistance, then the damage is modified accordingly. On the majority of cards, a Weakness causes the attack's damage to be multiplied by 2, and Resistance causes the attack to deal 30 less damage.  
Each Pokémon can have a {{TCG|Weakness}} or {{TCG|Resistance}}. If a Pokémon is damaged by an attack that is coming from a Pokémon whose {{TCG|Type}} is that Pokémon's Weakness or Resistance, then the damage is modified accordingly. On the majority of cards, a Weakness causes the attack's damage to be multiplied by 2, and Resistance causes the attack to deal 30 less damage.  


During the [[Pokémon Trading Card Game#Diamond & Pearl Series|Diamond & Pearl Series]]  and the [[Pokémon Trading Card Game#Platinum Series|Platinum Series]] each card had a mathematical operation next to its weakness type. Some of these were the conventional multiplication by 2, while others were additions of values ranging from 10 to 40. For those cards, the listed mathematical operation is performed when Weakness is applied to an attack's damage.
During the {{DL|Pokémon Trading Card Game|Diamond & Pearl Series}} and the {{DL|Pokémon Trading Card Game|Platinum Series}}, each card had a mathematical operation next to its weakness type. Most cards had a Weakness ranging between +10 and +40, only a select few had a Weakness of +50. All {{TCG|Pokémon SP}} had a ×2 Weakness. For those cards, the listed mathematical operation is performed when Weakness is applied to an attack's damage. Starting in the {{DL|Pokémon Trading Card Game|HeartGold & SoulSilver Series}}, cards returned to having ×2 Weakness, but the mathematical operation is still being listed.


From the Diamond and Pearl Series until the [[Pokémon Trading Card Game#Sword & Shield Series|Sun & Moon Series]], Resistance reduced damage by 20 instead of 30.
From the Diamond and Pearl Series until the {{DL|Pokémon Trading Card Game|Sun & Moon Series}}, Resistance reduced damage by 20 instead of 30.


Some Pokémon have multiple Weaknesses and/or Resistances. For those Pokémon, an attack only needs to be coming from one such type in order to apply Weakness or Resistance. Some Pokémon also have multiple Types. In those cases, each type will trigger Weakness and Resistance separately.
Some Pokémon have multiple Weaknesses and/or Resistances. For those Pokémon, an attack only needs to be coming from one such type in order to apply Weakness or Resistance. Some Pokémon also have multiple Types. In those cases, each type will trigger Weakness and Resistance separately.