Counter (move): Difference between revisions

idk how it works in super
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(idk how it works in super)
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==={{g|Mystery Dungeon series}}===
==={{g|Mystery Dungeon series}}===
The user gains the Counter status and returns any damage dealt to it from physical moves (including the regular A button attack) equal to the damage received.<!--partially returned in RB?--> Oddly in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], though moves are assigned as Physical or Special in game, Counter will return damage from damaging moves from types previously assigned as physical prior to the [[Damage category#Physical/Special split|Physical/Special split]]. The Counter status lasts 7-12{{sup/md|RB}}{{sup/md|TDS}}, or 6{{sup/md|GTI}}{{sup/md|SMD}} turns.
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team, Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], Counter is a non-damaging move with 17PP. The user will give itself {{DL|Status condition (Mystery Dungeon)|Counter}} status condition, causing adjacent physical attacks be reflected back at the user. Being a non-damaging move, it is affected by {{m|Taunt}}.


===[[Pokémon GO]]===
===[[Pokémon GO]]===