Friendship: Difference between revisions

→‎Generation I: Added extra information. Trading does not reset the happiness to the base value. When I did it the value lowered by 10 (either that or it was set to 66) I will research this.
(Added mention of groomer in Mauville.)
(→‎Generation I: Added extra information. Trading does not reset the happiness to the base value. When I did it the value lowered by 10 (either that or it was set to 66) I will research this.)
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===Generation I===
===Generation I===
[[File:PikachuY-Happy.png|thumb|right|{{ga|Red's Pikachu|Pikachu}} with high friendship]]
[[File:PikachuY-Happy.png|thumb|right|{{ga|Red's Pikachu|Pikachu}} with high friendship]]
A prototype of the friendship system used by future games was introduced in {{game|Yellow}}, the last [[core series]] game of [[Generation I]]. Like the later system, its value ranged between 0 and 255, inclusive, but this value was only applied to the {{ga|Red's Pikachu|Pikachu}} the {{player}} {{pkmn2|starter|started with}}.
A prototype of the friendship system used by future games was introduced in {{game|Yellow}}, the last [[core series]] game of [[Generation I]]. Like the later system, its value ranged between 0 and 255, inclusive, but this value was only applied to the {{ga|Red's Pikachu|Pikachu}} the {{player}} {{pkmn2|starter|started with}} or a Pikachu with the same OT and Trainer ID as the player (i.e. any Pikachu that follows the player).


Unlike in every game released afterwards (save for {{game|HeartGold and SoulSilver|s}}), since Pikachu is outside of its [[Poké Ball]], the player can interact with it at any time as it follows him around the overworld. Pikachu will then indicate its friendship in a small window that appears. At maximum friendship, Pikachu will jump up and down before the window is triggered.
Pikachu starts with a base happiness of 90. This is written to the memory as soon as the player begins a new game, even before they obtain his/her Pikachu.  


Like in every [[generation]] after {{gen|II}}, Pikachu's friendship will rise when it gains a [[level]] or when its {{pkmn|Trainer}} uses a {{DL|Potion||healing item}} on it, and it will drop if it [[Fainting|faints]], however its friendship also drops if it is deposited in the [[Pokémon Storage System]], a feature not used in future games. [[Trade|Trading]] it to another game will reset its friendship to its base value.
Unlike in every game released afterwards (save for {{game|HeartGold and SoulSilver|s}}), since Pikachu is outside of its [[Poké Ball]], the player can interact with it at any time as it follows him around the overworld. Pikachu will then indicate its friendship in a small window that appears. At maximum friendship, Pikachu will jump up and down before the window is triggered. There are five special Pikachu emotes ('wink', 'fishing', 'puzzled', 'refusal', 'thunder') that will appear when certain events are met and these are not affected by happiness. For example, fishing then immediately interacting with Pikachu will always result in the fishing emote where have Pikachu show its head after hiding it in a bucket.
 
Like in every [[generation]] after {{gen|II}}, Pikachu's friendship will rise when it gains a [[level]] or when its {{pkmn|Trainer}} uses a {{DL|Potion||healing item}} on it, and it will drop if it [[Fainting|faints]], however its friendship also drops if it is deposited in the [[Pokémon Storage System]], a feature not used in future games. [[Trade|Trading]] it to another game will also affect its happiness.


Friendship is not recorded for any other Pokémon in Generation I, and the friendship of Pikachu does not affect the gameplay significantly: the only real effect it has is whether or not {{DL|Melanie|In the games|a girl}} will give {{p|Bulbasaur}} away in [[Cerulean City]], which she will only do if Pikachu's friendship has a value of 147 or higher.
Friendship is not recorded for any other Pokémon in Generation I, and the friendship of Pikachu does not affect the gameplay significantly: the only real effect it has is whether or not {{DL|Melanie|In the games|a girl}} will give {{p|Bulbasaur}} away in [[Cerulean City]], which she will only do if Pikachu's friendship has a value of 147 or higher.
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| style="background:#fff; {{roundybl|5px}}" | [[Trade|Trading]]
| style="background:#fff; {{roundybl|5px}}" | [[Trade|Trading]]
| style="background:#fff; {{roundybr|5px}}" colspan = "3" | Reset to base value
| style="background:#fff; {{roundybr|5px}}" colspan = "3" | Affects happiness
|}<br clear="all">
|}<br clear="all">


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