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Zesty Cactus (talk | contribs) m (→Gallery) |
N. Onymous (talk | contribs) |
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! Possible Cause/Description | ! Possible Cause/Description | ||
|- style="background: #fff" | |- style="background: #fff" | ||
| 'Object | | 'Object event.' | ||
| This text will appear when trying to talk to an object which has no event set for it. [http://i4.photobucket.com/albums/y128/MithosYggdrasil/MissingNO/ObjectEvent.jpg] | | This text will appear when trying to talk to an object which has no event set for it. [http://i4.photobucket.com/albums/y128/MithosYggdrasil/MissingNO/ObjectEvent.jpg] | ||
|- style="background: #fff" | |- style="background: #fff" | ||
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| Theoretically would appear when too many overlapping popup windows are displayed. [http://iimarck.us/dumps/dcrystal.txt] | | Theoretically would appear when too many overlapping popup windows are displayed. [http://iimarck.us/dumps/dcrystal.txt] | ||
|- style="background: #fff" | |- style="background: #fff" | ||
| 'Corrupted | | 'Corrupted event!' | ||
| Causes of this message are unknown, probably displays if the object the player is talking at has an invalid event set for it <!--This may appear in some of the more unstable glitches?-->. [http://iimarck.us/dumps/dcrystal.txt] | | Causes of this message are unknown, probably displays if the object the player is talking at has an invalid event set for it <!--This may appear in some of the more unstable glitches?-->. [http://iimarck.us/dumps/dcrystal.txt] | ||
|- style="background: #fff" | |- style="background: #fff" | ||
| 'BG | | 'BG event.' | ||
| Would appear when the player triggers a hidden event (such as leaving New Bark Town without a Pokémon) which has no script defined. [http://iimarck.us/dumps/dcrystal.txt] | | Would appear when the player triggers a hidden event (such as leaving New Bark Town without a Pokémon) which has no script defined. [http://iimarck.us/dumps/dcrystal.txt] | ||
|- style="background: #fff" | |- style="background: #fff" |
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