Error message: Difference between revisions

Line 23: Line 23:
! Possible Cause/Description
! Possible Cause/Description
|- style="background: #fff"
|- style="background: #fff"
| 'Object Event'
| 'Object event.'
| This text will appear when trying to talk to an object which has no event set for it. [http://i4.photobucket.com/albums/y128/MithosYggdrasil/MissingNO/ObjectEvent.jpg]
| This text will appear when trying to talk to an object which has no event set for it. [http://i4.photobucket.com/albums/y128/MithosYggdrasil/MissingNO/ObjectEvent.jpg]
|- style="background: #fff"
|- style="background: #fff"
Line 32: Line 32:
| Theoretically would appear when too many overlapping popup windows are displayed. [http://iimarck.us/dumps/dcrystal.txt]
| Theoretically would appear when too many overlapping popup windows are displayed. [http://iimarck.us/dumps/dcrystal.txt]
|- style="background: #fff"
|- style="background: #fff"
| 'Corrupted Event!'  
| 'Corrupted event!'  
| Causes of this message are unknown, probably displays if the object the player is talking at has an invalid event set for it <!--This may appear in some of the more unstable glitches?-->. [http://iimarck.us/dumps/dcrystal.txt]
| Causes of this message are unknown, probably displays if the object the player is talking at has an invalid event set for it <!--This may appear in some of the more unstable glitches?-->. [http://iimarck.us/dumps/dcrystal.txt]
|- style="background: #fff"
|- style="background: #fff"
| 'BG Event'
| 'BG event.'
| Would appear when the player triggers a hidden event (such as leaving New Bark Town without a Pokémon) which has no script defined. [http://iimarck.us/dumps/dcrystal.txt]
| Would appear when the player triggers a hidden event (such as leaving New Bark Town without a Pokémon) which has no script defined. [http://iimarck.us/dumps/dcrystal.txt]
|- style="background: #fff"
|- style="background: #fff"
320

edits