Hearthome Gym: Difference between revisions

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In {{game|Platinum}}, Hearthome Gym has become much like [[Dewford Gym]] from [[Generation III]]; it is dark, and the only light source is limited. The player must navigate their way around the Gym using a flashlight to locate a blue tile on the floor, which corresponds to the correct door. Entering the wrong door will result in the player returning to the lobby, and the blue tile is reset each time the player enters the Gym. {{p|Duskull}} lamps are used as visible walls, to guide the player around. There are other Trainers with flashlights the player must battle, in order to make their way to [[Fantina]].
In {{game|Platinum}}, Hearthome Gym has become much like [[Dewford Gym]] from [[Generation III]]; it is dark, and the only light source is limited. The player must navigate their way around the Gym using a flashlight to locate a blue tile on the floor, which corresponds to the correct door. Entering the wrong door will result in the player returning to the lobby, and the blue tile is reset each time the player enters the Gym. {{p|Duskull}} lamps are used as visible walls, to guide the player around. There are other Trainers with flashlights the player must battle, in order to make their way to [[Fantina]].


She is the third Gym Leader in this game, able to be battled on the first visit to Hearthome. Although Fantina uses similar Pokémon, at different levels, she no longer has {{TP|Fantina|Drifblim}}, her original signature Pokémon.
She is the third Gym Leader in this game, able to be battled on the first visit to Hearthome.


==Layout==
==Layout==
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