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===Generation III=== | ===Generation III=== | ||
In Generation III, the IV system was completely overhauled. Now, rather than having a range of 0-15, IVs would have a range of 0-31, with HP and Special Defense getting their own individually-determined IVs. The formula for calculation of stats by IVs was also changed, as with the IV system the [[EV]] system was also modified, and [[Natures]], newly-introduced, now modified certain stats either by raising or lowering them by 10%. The [[personality value]] handles a Pokémon's [[gender]], [[shiny Pokémon|shiny status]], and several other aspects. | In Generation III, the IV system was completely overhauled. Now, rather than having a range of 0-15, IVs would have a range of 0-31, with HP and Special Defense getting their own individually-determined IVs. The formula for calculation of stats by IVs was also changed, as with the IV system the [[Effort value|EV]] system was also modified, and [[Natures]], newly-introduced, now modified certain stats either by raising or lowering them by 10%. The [[personality value]] handles a Pokémon's [[gender]], [[shiny Pokémon|shiny status]], and several other aspects. | ||
The Generation III-on determination of stats follows the following two formulas: | The Generation III-on determination of stats follows the following two formulas: | ||
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==See also== | ==See also== | ||
*[[ | *[[Effort values]] | ||
*Pokémon data structure: | *Pokémon data structure: | ||
**[[Pokémon data structure in Generation I|in Generation I games]] | **[[Pokémon data structure in Generation I|in Generation I games]] |
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