Stat: Difference between revisions

535 bytes removed ,  25 April 2010
→‎Notes: herp derp first edit messup. Fixed now.
m (→‎Notes: Changed "0.66" to "0.60," as shown in the linked Smogon post.)
(→‎Notes: herp derp first edit messup. Fixed now.)
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Some [[move]]s and [[Ability|abilities]] can change stats during battle, raising them and lowering them as part of the effect. Some [[item]]s will also do this.
Some [[move]]s and [[Ability|abilities]] can change stats during battle, raising them and lowering them as part of the effect. Some [[item]]s will also do this.


In-battle stat modifiers multiply specific stats by a certain amount, meaning that a higher starting stat will have a bigger change. For each stat, there are six stages of increase, and six stages of decrease. The stages are cumulative: adding a stage of increase, and then a stage of decrease, results in no net change to the stat. The six stages of increase are x1.5, x2.0, x2.5, x3.0, x3.5, and x4.0. The six stages of decrease are 2/3, 1/2, 2/5, 1/3, 2/7, and 1/4. Accuracy and Evasion modifications are calculated in a different manner<ref>According to [http://www.smogon.com/forums/showpost.php?p=341891&postcount=7 this post] on the Smogon University forums, the formula simply uses a base numerator and denominator of 3 instead of 2 (that is, the modifiers are instead x1.33, x1.66, x2.0, etc. on the plus side and x0.75, x0.66, x0.5, etc. on the minus side).</ref>.
In-battle stat modifiers multiply specific stats by a certain amount, meaning that a higher starting stat will have a bigger change. For each stat, there are six stages of increase, and six stages of decrease. The stages are cumulative: adding a stage of increase, and then a stage of decrease, results in no net change to the stat. The six stages of increase are x1.5, x2.0, x2.5, x3.0, x3.5, and x4.0. The six stages of decrease are 2/3, 1/2, 2/5, 1/3, 2/7, and 1/4. Accuracy and Evasion modifications are calculated in a different manner<ref>According to [http://www.smogon.com/forums/showpost.php?p=341891&postcount=7 this post] on the Smogon University forums, the formula simply uses a base numerator and denominator of 3 instead of 2 (that is, the modifiers are instead x1.33, x1.66, x2.0, etc. on the plus side and x0.75, x0.60, x0.5, etc. on the minus side).</ref>.


Some modifiers, such as {{a|Huge Power}} and {{a|Pure Power}}, do not work with the above stages, and thus can stack on top of them. For example, a Pokémon with Pure Power and six stages of increase in Attack would have eight times its normal attack.
Some modifiers, such as {{a|Huge Power}} and {{a|Pure Power}}, do not work with the above stages, and thus can stack on top of them. For example, a Pokémon with Pure Power and six stages of increase in Attack would have eight times its normal attack.
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==Notes==
==Notes==
<ol class="references"><li id="cite_note-0">[[Stats#cite_ref-0|↑]] According to [http://www.smogon.com/forums/showpost.php?p=341891&postcount=7 this post] on the Smogon University forums, the formula simply uses a base numerator and denominator of 3 instead of 2 (that is, the modifiers are instead x1.33, x1.66, x2.0, etc. on the plus side and x0.75, x0.60, x0.5, etc. on the minus side).</li></ol>
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