Red (Masters): Difference between revisions

→‎Snorlax: ex role and grid
(→‎Snorlax: ex role and grid)
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|type=Normal
|type=Normal
|role=Support
|role=Support
|exrole=Sprint
|move1=Normal
|move1=Normal
|move2=Fighting
|move2=Fighting
Line 560: Line 561:
|description=It doesn't do anything other than eat and sleep. When prompted to make a serious effort, though, it apparently displays awesome power.
|description=It doesn't do anything other than eat and sleep. When prompted to make a serious effort, though, it apparently displays awesome power.
|hp=698|atk=224|def=268|spatk=200|spdef=288|spe=239
|hp=698|atk=224|def=268|spatk=200|spdef=288|spe=239
|hp2=798|atk2=264|def2=308|spatk2=240|spdef2=328|spe2=279
|hp2=858|atk2=284|def2=308|spatk2=260|spdef2=328|spe2=319
}}
}}


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|—
|—
|An opponent
|An opponent
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''<br>''(EX role effect: The first time the user’s sync move is used each battle, the sync move countdown is reduced by three.)''
|- style="background:#{{normal color light}}"
|- style="background:#{{normal color light}}"
! colspan=9 | {{color2|000|Max Move|Max moves}}
! colspan=9 | {{color2|000|Max Move|Max moves}}
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===Sync grid===
===Sync grid===
Red & Snorlax's [[sync grid]] is an expanded grid, made available since the sync pair was first released.
Red & Snorlax's [[sync grid]] is an expanded grid, made available since the sync pair was first released. It was further expanded on June 19, 2024.
{| class="roundy sortable" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center"
|- style="background: #{{normal color light}}"
|- style="background: #{{normal color light}}"
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| 84
| 84
| 1
| 1
|-style="background:#fff"
| You and Me!: Mighty Friend 9
| When the user’s move targeting an allied sync pair (excluding field effects) is successful, increases the Physical Moves ↑ Next effect of the allied sync pair affected by the move by one rank.
| 10
| 120
| 5
|-style="background:#fff"
|-style="background:#fff"
| Antitoxin
| Antitoxin
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| 6
| 6
| 72
| 72
| 2
|-style="background:#fff"
| Fire Guard
| Reduces damage when the user is attacked by Fire-type moves.
| 7
| 84
| 2
|-style="background:#fff"
| Ice Guard
| Reduces damage when the user is attacked by Ice-type moves.
| 7
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
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| 96
| 96
| 3
| 3
|-style="background:#fff"
| MAX Barricade Buddies 2
| Raises the Sp. Def of all allied sync pairs by 2 stat ranks after using the user’s max move.
| 8
| 96
| 4
|-style="background:#fff"
| Status Immunity
| Status conditions cannot be inflicted on the user.
| 10
| 120
| 4
|-style="background:#fff"
| Danger Damage Guard
| Applies the Damage Guard Next effect to the user the first time its HP drops to half or below each battle.
| 10
| 120
| 5
|-style="background:#fff"
|-style="background:#fff"
| G-Max Replenish: Power +100
| G-Max Replenish: Power +100
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