Take Down (move): Difference between revisions

→‎In other games: added masters ex section
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|effect=Causes recoil}}
|effect=Causes recoil}}
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center; width:80%"
|- style="background: #{{normal color light}}"
! style="{{roundytl|5px}}" | Name
! {{color2|000|Damage category|Category}}
! State
! Base {{color2|000|power}}
! Max {{color2|000|power}}
! Target
! Effect tag
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|sync pair}}
|- style="background:#{{normal color dark}}"
! colspan=12 |{{color2|fff|Sync move}}
|- style="background:#fff"
| style="{{roundybl|5px}}" | Fundamental Takedown
{{statustable|Physical}}
| Default<hr>'''6★ EX'''
| 250
| 300
| An opponent
| —
| This attack's power increases when the user is affected by a status condition.<hr>'''The sync buff is doubled the first time a sync move is used.'''
| style="{{roundybr|5px}}" | {{sync|Cheren|Stoutland}}
|}


===Description===
===Description===