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m ((Automated edit) changing hyphen to something slightly wider) |
Storm Aurora (talk | contribs) (→Pokémon Masters EX: removed tooltips, added sync move) |
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{| class="roundy" style="margin:auto; background:#{{dragon color}}; border:3px solid #{{dragon color dark}}; text-align:center" | {| class="roundy" style="margin:auto; background:#{{dragon color}}; border:3px solid #{{dragon color dark}}; text-align:center" | ||
|- style="background: #{{dragon color light}}" | |- style="background: #{{dragon color light}}" | ||
! style="width: 100px"|Name | |||
! style="width: 50px"|{{color2|000|Damage category|Category}} | ! style="width: 50px"|{{color2|000|Damage category|Category}} | ||
! style="width: 50px"|Move | ! style="width: 50px"|Move gauge | ||
! style="width: 50px"|MP | ! style="width: 50px"|MP | ||
! style="width: 50px"|Base {{color2|000| | ! style="width: 50px"|Base {{color2|000|power}} | ||
! style="width: 50px"|Max {{color2|000| | ! style="width: 50px"|Max {{color2|000|power}} | ||
! style="width: 50px"|{{color2|000|Accuracy}} | ! style="width: 50px"|{{color2|000|Accuracy}} | ||
! style="width: 70px"|Target | ! style="width: 70px"|Target | ||
! style="width: 50px"|Effect | ! style="width: 50px"|Effect tag | ||
! style="width: 250px"|Description | ! style="width: 250px"|Description | ||
! style="width: 250px"|Playable | ! style="width: 250px"|Playable {{color2|000|sync pair|sync pairs}} | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|Dragon Rush | |||
{{statustable|Physical}} | {{statustable|Physical}} | ||
|3 | |3 | ||
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|130 | |130 | ||
|156 | |156 | ||
|75% | |75% | ||
|An opponent | |An opponent | ||
|— | |— | ||
|Has a chance (20%) of making the target flinch. | |Has a chance (20%) of making the target flinch. | ||
|{{ | |{{sync|Iris|Hydreigon|Alt.}}<br>{{sync|Zinnia|Salamence}} | ||
|- style="background:#{{dragon color dark}}" | |||
! colspan=12 |{{color2|fff|Sync move|Sync move(s)}} | |||
|- style="background: #{{dragon color light}}" | |||
!Name | |||
!{{color2|000|Damage category|Category}} | |||
!colspan="2" |State | |||
!Base {{color2|000|power}} | |||
!Max {{color2|000|power}} | |||
!colspan="2" |Target | |||
!Effect tag | |||
!Description | |||
!Playable {{color2|000|sync pair}} | |||
|- style="background:#fff" | |- style="background:#fff" | ||
|Triple Threat Dragon Rush | |||
{{statustable|Physical}} | |||
|colspan=2|Default<hr>'''6★ EX''' | |||
|200<hr>'''300''' | |||
|240<hr>'''360''' | |||
|colspan=2|An opponent | |||
|— | |||
|The more the target's [[stat]]s are lowered, the greater the power of this attack. | |||
|{{sync|Iris|Hydreigon|Alt.}} | |||
|} | |} | ||
*Description prior to Version 2.10.0 | * Description prior to Version 2.10.0 (from June 28, 2021): Has a small chance of making the target flinch. | ||
* {{sync|Iris|Hydreigon|Alt.}}'s passive {{mas|skill}} {{sk|Piercing Gaze}} makes their use of this move never miss. | |||
===[[Super Smash Bros.]] series=== | ===[[Super Smash Bros.]] series=== |