Trainer Hill: Difference between revisions

add note about region-specific HOF gating
(→‎Unique Mode: - reason for 55-56 reversal)
(add note about region-specific HOF gating)
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'''Trainer Hill''' (Japanese: '''トレーナーヒル''' ''Trainer Hill'') is a [[Battle facility|facility]] in {{game|Emerald}} located just north of [[Mauville City]], on {{rt|111|Hoenn}}. Much like [[Trainer Tower]] in the [[Sevii Islands]] on {{game|FireRed and LeafGreen|s}}, Trainer Hill is a tower designed for {{pkmn|Trainer}}s to race and battle through quickly. The concept remains mostly unchanged from the Trainer Tower: each battle mode has a default time and if beaten, offers a rare in-game [[item]] as prizes. The {{player}}'s {{OBP|Pokémon|species}} will not be healed between battles, though recovery items such as [[Revive]]s and [[Potion]]s can be used both during and between battles. Unlike Trainer Tower however, the prizes here vary depending on the time taken, and all battles conducted here are [[Double Battle]]s (although the player can battle each of the two opponents separately in some rooms). Instead of different battle types, the modes here escalate in difficulty.
'''Trainer Hill''' (Japanese: '''トレーナーヒル''' ''Trainer Hill'') is a [[Battle facility|facility]] in {{game|Emerald}} located just north of [[Mauville City]], on {{rt|111|Hoenn}}. Much like [[Trainer Tower]] in the [[Sevii Islands]] on {{game|FireRed and LeafGreen|s}}, Trainer Hill is a tower designed for {{pkmn|Trainer}}s to race and battle through quickly. The concept remains mostly unchanged from the Trainer Tower: each battle mode has a default time and if beaten, offers a rare in-game [[item]] as prizes. The {{player}}'s {{OBP|Pokémon|species}} will not be healed between battles, though recovery items such as [[Revive]]s and [[Potion]]s can be used both during and between battles. Unlike Trainer Tower however, the prizes here vary depending on the time taken, and all battles conducted here are [[Double Battle]]s (although the player can battle each of the two opponents separately in some rooms). Instead of different battle types, the modes here escalate in difficulty.


Trainer Hill also has a [[Pokémon Center]] and a [[Poké Mart]] inside of it. Since there are Trainers with Pokémon that are not in [[List of Pokémon by Hoenn Pokédex number (Generation III)|Hoenn's regional Pokédex]], such as {{p|Moltres}}, Trainer Hill's challenge will be closed until the player has entered the [[Hall of Fame]].
Trainer Hill also has a [[Pokémon Center]] and a [[Poké Mart]] inside of it. Since there are Trainers with Pokémon that are not in [[List of Pokémon by Hoenn Pokédex number (Generation III)|Hoenn's regional Pokédex]], such as {{p|Moltres}}, Trainer Hill's challenge will be closed until the player has entered the [[Hall of Fame]], except in the Japanese version.


Battles conducted inside of Trainer Hill do not award [[experience]] or [[Pokémon Dollar|money]]. The [[level]] of the Pokémon used by Trainers will also match the player's highest-leveled Pokémon.
Battles conducted inside of Trainer Hill do not award [[experience]] or [[Pokémon Dollar|money]]. The [[level]] of the Pokémon used by Trainers will also match the player's highest-leveled Pokémon.
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! style="background: #{{Locationcolor/light|building}}; {{roundytl|5px}};" | Mode
! style="background: #{{Locationcolor/light|building}}; {{roundytl|5px}};" | Mode
! style="background: #{{Locationcolor/light|building}}" | Cards
! style="background: #{{Locationcolor/light|building}}" | Cards
! colspan="2" style="background: #{{Locationcolor/light|building}}" | Before Hall of Fame
! colspan="2" style="background: #{{Locationcolor/light|building}}" | {{tt|Before Hall of Fame|In languages where these predefined layouts are used, Trainer Hill cannot be challenged before entering the Hall of Fame}}
! colspan="2" style="background: #{{Locationcolor/light|building}}; {{roundytr|5px}}" | After Hall of Fame
! colspan="2" style="background: #{{Locationcolor/light|building}}; {{roundytr|5px}}" | After Hall of Fame
|- style="background: #FFF;"
|- style="background: #FFF;"