Telekinesis (move): Difference between revisions

(→‎Generation V to VII: How can Telekinesis affect an entry hazard?)
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==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Telekinesis inflicts the {{DL|Status condition (Mystery Dungeon)|Telekinesis}} status condition on the target in front. With this status, the affected Pokémon cannot move and its evasiveness is reduced, however it will not take any damage from {{type|Ground}} moves.
{{Template:MDMoveheader|type=psychic}}
{{Template:MDMoveRow|game=GTI|pp=15|ppmax=50|acc=—%|range=Front|target=All|cuts=No}}
{{Template:MDMoveRow|game=SMD|pp=15|ppmax=30|acc=—%|range=Front|target=All|cuts=No}}
{{Template:MDMovefoot|type=psychic|GTI=yes|SMD=yes|RTDX=yes}}


===[[Pokémon Masters EX]]===
===[[Pokémon Masters EX]]===
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