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** Some moves that require multiple turns to execute do not count as valid moves in all of their turns. If Copycat executes after a turn when a move was not considered valid, Copycat will fail. | ** Some moves that require multiple turns to execute do not count as valid moves in all of their turns. If Copycat executes after a turn when a move was not considered valid, Copycat will fail. | ||
*** {{cat|Moves with a charging turn|Charging moves}}: the initial turn does not count as a valid move. | *** {{cat|Moves with a charging turn|Charging moves}}: the initial turn does not count as a valid move. | ||
*** {{cat|Moves that require recharging|Recharging moves}}: the recharge turn does not count as a valid move. | *** {{cat|Moves that require recharging|Recharging moves}}: the [[recharge]] turn does not count as a valid move. | ||
*** {{m|Bide}}: the final turn does not count as a valid move. | *** {{m|Bide}}: the final turn does not count as a valid move. | ||
** If {{cat|Moves that call other moves|any move calls another}}<!--Just in case: Snatch is not "used" when it steals an effect; the move "stolen" is still the "last used".-->, the calling move is counted as the last move used instead of the called move. | ** If {{cat|Moves that call other moves|any move calls another}}<!--Just in case: Snatch is not "used" when it steals an effect; the move "stolen" is still the "last used".-->, the calling move is counted as the last move used instead of the called move. |