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* The effectiveness of different purification actions in Colosseum is on average greater than the same actions in XD, but at the same time, the average magnitude of a Shadow Pokémon's full [[Heart Gauge]] is larger in Colosseum than in XD. | * The effectiveness of different purification actions in Colosseum is on average greater than the same actions in XD, but at the same time, the average magnitude of a Shadow Pokémon's full [[Heart Gauge]] is larger in Colosseum than in XD. | ||
* Shadow Pokémon in the first game sometimes enter Hyper Mode, but in XD they enter Reverse Mode instead. | * Shadow Pokémon in the first game sometimes enter Hyper Mode, but in XD they enter Reverse Mode instead. | ||
** In Hyper Mode a Pokémon may attack its Trainer, but in Reverse Mode, they will not. | ** In Hyper Mode, a Pokémon may attack its Trainer, but in Reverse Mode, they will not. | ||
** While in Reverse Mode, a Pokémon hurts itself after every turn, whereas a Pokémon in Hyper Mode incurs no self-damage. | ** While in Reverse Mode, a Pokémon hurts itself after every turn, whereas a Pokémon in Hyper Mode incurs no self-damage. | ||
* In Pokémon Colosseum, [[Shadow move]]s have neutral effectiveness against all types, but in Pokémon XD, Shadow moves are super effective on non-Shadow Pokémon and not very effective on other Shadow Pokémon. | * In Pokémon Colosseum, [[Shadow move]]s have neutral effectiveness against all types, but in Pokémon XD, Shadow moves are super effective on non-Shadow Pokémon and not very effective on other Shadow Pokémon. |
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