Battle effects: Difference between revisions

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[[File:Flamethrower V.png|frame|{{m|Flamethrower}}'s battle animation]]
[[File:Flamethrower V.png|frame|{{m|Flamethrower}}'s battle animation]]
'''Battle animations''' are used in the [[core series]] of the [[Pokémon games]]. They appear in all handheld Pokémon [[core series|version]]s, as well as some console games such as those in the [[Pokémon Stadium series]] and {{g|Colosseum}}. Battle animations are the visual display of [[move]]s used by Pokémon, as well as other in-battle effects such as [[weather conditions]] and [[status infliction]]. Battle animations require a series of sprites to make a moving animation, sometimes also using different backgrounds to enhance the scenery.  
'''Battle animations''' are used in the [[core series]] of the [[Pokémon games]]. They appear in all handheld Pokémon [[core series|version]]s, as well as some console games such as those in the [[Pokémon Stadium series]] and {{g|Colosseum}}. Battle animations are the visual display of [[move]]s used by Pokémon, as well as other in-battle effects such as [[weather conditions]] and [[status infliction]]. Battle animations require a series of sprites to make a moving animation, sometimes also using different backgrounds to enhance the scenery. In {{game|Crystal}}, the animation of the Pokémon themselves is also considered a battle animation.


Players have the ability to turn off battle animations as they are not necessary to progress through the game, and battles progress faster without them. The animations can be turned off by opening the [[menu]] and selecting [[Options]], then Battle Scene.
Players have the ability to turn off battle animations as they are not necessary to progress through the game, and battles progress faster without them. The animations can be turned off by opening the [[menu]] and selecting [[Options]], then Battle Scene.