Pokémon: Difference between revisions

506 bytes added ,  1 February 2012
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[[File:Spr 1g 006.png|frame|right|{{p|Charizard}}'s Red and Green sprite]]
[[File:Spr 1g 006.png|frame|right|{{p|Charizard}}'s Red and Green sprite]]
With help from [[Shigeru Miyamoto]], the series began development, with the concepts of the original games, {{game|Red and Green|s}}, going into production between 1990 and 1995. At last, in early 1996, the first games in the series were released, and Tajiri's dream had become reality. Though compared to other games of its time, Pokémon was very limited, with comparatively poor graphics and sound, the series was an overnight success, and Red and Green were quickly followed by an upgraded [[third version]], {{game|Blue| (Japanese)}}.
With help from [[Shigeru Miyamoto]], the series began development, with the concepts of the original games, {{game|Red and Green|s}}, going into production between 1990 and 1995. At last, in early 1996, the first games in the series were released, and Tajiri's dream had become reality. Though compared to other games of its time, Pokémon was very limited, with comparatively poor graphics and sound, the series was an overnight success, and Red and Green were quickly followed by an upgraded [[third version]], {{game|Blue| (Japanese)}}.
In 1998, a pokemon strategy game called Pokemon Stadium was introduced. The basic gameplot was to use pokemon to win tournaments and receive cups. This game was released for the Nintendo 64, but got a lot of criticism. So in 2000, Pokemon Stadium 2 was made for the Nintendo 64 (again) and was improved. It had all 151 pokemon of the first and second generations. What's more, it supported the three Game Boy and the three Game Boy Colour games, through a location in the game called the Game Boy tower.


An {{pkmn|anime}} was produced, with the intention of covering the journey players took through the [[Kanto]] region in the games over the course of a year and a half. About halfway through this run, however, tragedy struck, and [[EP038|an episode]] of the anime was found to be responsible for {{wp|epileptic seizure}}s for more than 600 children due to a flashing strobe effect. No one died of these seizures, and after a brief hiatus to address the problem, the anime returned to the air to complete the Kanto run.
An {{pkmn|anime}} was produced, with the intention of covering the journey players took through the [[Kanto]] region in the games over the course of a year and a half. About halfway through this run, however, tragedy struck, and [[EP038|an episode]] of the anime was found to be responsible for {{wp|epileptic seizure}}s for more than 600 children due to a flashing strobe effect. No one died of these seizures, and after a brief hiatus to address the problem, the anime returned to the air to complete the Kanto run.
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