Attack (TCG): Difference between revisions

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==Damage==
==Damage==
To the right of the name and the description, there is a number, usually divisible by ten (Such as 20, 50, or, in some extreme cases, 100). This is the damage that the attack does.
Most attacks deal damage. The amount of damage an attack deals is written to the right of the attack name as a large black number, conventionally divisible by 10. If a Pokémon uses an attack that deals damage, put a damage counter on the opponent's Active Pokémon (the [[Glossary (TCG)#Defending Pokémon|Defending Pokémon]]) for each 10 damage the attack does.


Various symbols next to the number indicate whether the damage will vary.
Various symbols next to the number indicate whether the damage will vary. These symbols are for distinguishing purposes; the stipulations of the damage variation are defined in the attack description.


{| {{Bluetable|background: white; margin: auto;}}
{| {{Bluetable|background: white; margin: auto;}}
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|-
|-
| ?
| ?
| The amount of damage depends entirely on conditions (e.g. opponent's HP)
| The amount of damage depends entirely on conditions (e.g. opponent's HP) (this symbol has not been used since [[Scizor_(Neo_Discovery_29)|Scizor from the Neo Discovery set]])
|}
|}


Sometimes, there may be no number at all. This indicates that the attack deals no damage to the opposing Pokémon, therefore it likely being a Poké Power or Poké Body. Again, one should refer to the description of the attack.
If no number is present, then the attack does not deal damage; it likely has an alternate effect.


[[Category:TCG]]
[[Category:TCG]]
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