Generation IV: Difference between revisions

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*Generation IV's framerate is downgraded from Generation III: whereas Generation III games ran at 60 frames per second, Generation IV games run at only 30, like Generation I and II do. This is likely to prevent slowdown due to the 3D graphics.
*Generation IV's framerate is downgraded from Generation III: whereas Generation III games ran at 60 frames per second, Generation IV games run at only 30, like Generation I and II do. This is likely to prevent slowdown due to the 3D graphics.
*Due to the Generation II remakes, and the inclusion of Kanto in them, Generation IV has the largest number of accessible regions (in the handheld games) of all; [[Generation I]] had only one (Kanto), [[Generation II]] had two (Kanto and Johto), [[Generation III]] had two (Kanto and Hoenn), whereas Generation IV has three (Kanto, Johto, and Sinnoh).
*Due to the Generation II remakes, and the inclusion of Kanto in them, Generation IV has the largest number of accessible regions (in the handheld games) of all; [[Generation I]] had only one (Kanto), [[Generation II]] had two (Kanto and Johto), [[Generation III]] had two (Kanto and Hoenn), whereas Generation IV has three (Kanto, Johto, and Sinnoh).
**Also due to this, Hoenn Gym Leaders are the only Gym Leaders who have no close-up face shots.
**Also due to this, Hoenn Gym Leaders, Elite Four, and Frontier Brains are the only important trainers who have no close-up face shots or moving sprites. This also includes [[Lorelei]] and [[Agatha]] of the original Kanto Elite Four who haven't appeared since [[Pokémon FireRed and LeafGreen Versions|FireRed and LeafGreen]].  


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{{Main series}}
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