Light Screen (move): Difference between revisions

m
→‎Effect: Brick Break and Shadow Shell introduced in Gen III
m (→‎Effect: Brick Break and Shadow Shell introduced in Gen III)
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Light Screen will fail if the user is already under its effect. The effect of Light Screen is ignored by critical hits. If Light Screen causes the user's special to reach 1024 or higher at any time during battle calculations, it will be reduced {{wp|modulo operation|mod}} 1024.
Light Screen will fail if the user is already under its effect. The effect of Light Screen is ignored by critical hits. If Light Screen causes the user's special to reach 1024 or higher at any time during battle calculations, it will be reduced {{wp|modulo operation|mod}} 1024.


===Generation II and III===
===Generation II===
Light Screen will be in effect for 5 turns and will halve damage taken from [[special move]]s. Light Screen will disappear after 5 turns or when the opponent uses {{m|Brick Break}} or {{m|Shadow Shed}} in {{Pokémon XD}}.
Light Screen will be in effect for 5 turns and will halve damage taken from [[special move]]s.
 
===Generation III===
Same as above, but Light Screen will disappear immediately if the opponent uses {{m|Brick Break}} or {{m|Shadow Shed}} (in {{Pokémon XD}}).


===Generation IV===
===Generation IV===
If {{DL|In-battle effect item|Light Clay}} is held when Light Screen is used, it will extend the duration of Light Screen from 5 to 8 turns.
Same as above, but if {{DL|In-battle effect item|Light Clay}} is held when Light Screen is used, it will extend the duration of Light Screen from 5 to 8 turns.


==In the anime==
==In the anime==
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