Talk:Status condition: Difference between revisions

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::I guess you can argue in many ways: that it's similar to using an item (and is not a status); that it's as status-y as a non-volatile status ''for the duration of the battle''; or that it's a state of the battle itself.
::I guess you can argue in many ways: that it's similar to using an item (and is not a status); that it's as status-y as a non-volatile status ''for the duration of the battle''; or that it's a state of the battle itself.
::I guess the first one is most consistent to the post Gen V behavior, so I'm inclined to agree with Storm Aurora. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:03, 20 September 2023 (UTC)
::I guess the first one is most consistent to the post Gen V behavior, so I'm inclined to agree with Storm Aurora. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:03, 20 September 2023 (UTC)
== Unofficial Divisions ==
Hold on, I thought this wiki has to use official names for everything. This page is dividing the status conditions by a bundle of unofficial categories, like Major, Next Turn, Transient and Priming. None of those are official words, right? The game just names these after the move with no overarching categorization. (With the exception of the Wraps and Fire Spins of the world because of the Binding Band and Grip Claw.) Doesn't this mean that we can't sort these concepts by those terms unless they are clearly marked as conjectural terms that are fully made up for wiki organization reasons? [[User:Salmancer|Salmancer]] ([[User talk:Salmancer|talk]]) 11:17, 30 January 2024 (UTC)
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