Mystery Dungeon game mechanics: Difference between revisions

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In addition, some Abilities differ from their counterparts in the core series:
In addition, some Abilities differ from their counterparts in the core series:
* '''Different activation''' - {{a|Trace}} will only activate when hit by an attack, and the copied Ability is randomly chosen, while {{a|Truant}} only activates if a [[Wonder Orb]] or a special move is used.
* '''Different activation''' - {{a|Trace}} will only activate when hit by an attack, and the copied Ability is randomly chosen, while {{a|Truant}} only activates if a [[Wonder Orb]] or a special move is used.
* '''Minor changes''' - {{a|Torrent}}, {{a|Blaze}}, {{a|Overgrow}}, and {{a|Swarm}} will double the power of {{t|Water}}, {{t|Fire}}, {{t|Grass}}, and {{type|Bug}} moves, respectively, when the user has reached ¼ of their total HP. {{a|Static}}, {{a|Effect Spore}}, {{a|Flame Body}}, {{a|Cute Charm}}, {{a|Poison Point}}, {{a|Rough Skin}}, {{a|Arena Trap}}, and {{a|Shadow Tag}} only affect adjacent Pokemon, even if the move normally makes contact (e.g. [[Quick attack (move)|Quick attack]], which can attack from 1 square away).
* '''Minor changes''' - {{a|Torrent}}, {{a|Blaze}}, {{a|Overgrow}}, and {{a|Swarm}} will double the power of {{t|Water}}, {{t|Fire}}, {{t|Grass}}, and {{type|Bug}} moves, respectively, when the user has reached ¼ of their total HP. {{a|Static}}, {{a|Effect Spore}}, {{a|Flame Body}}, {{a|Cute Charm}}, {{a|Poison Point}}, {{a|Rough Skin}}, {{a|Arena Trap}}, and {{a|Shadow Tag}} only affect adjacent Pokemon, even if the move normally makes contact (e.g. {{m|Quick Attack}}, which can attack from 1 square away).
* '''Changes to suit environment''' - {{a|Intimidate}} reduces the opposing Pokémon's Attack by 20%, while {{a|Huge Power}} and {{a|Pure Power}} will have a 1/3 chance of dealing 50% more damage.
* '''Changes to suit environment''' - {{a|Intimidate}} reduces the opposing Pokémon's Attack by 20%, while {{a|Huge Power}} and {{a|Pure Power}} will have a 1/3 chance of dealing 50% more damage.
* '''Entirely changed''' - {{a|Speed Boost}} increases movement speed by one level every 250 turns while {{a|Swift Swim}} and {{a|Chlorophyll}} use the same attack twice in one turn while it is {{Weather|raining}} or {{Weather|Harsh sunlight|sunny}}, respectively. {{a|Run Away}} is activated at low HP and inflicts the Run Away status, forcing the Pokemon to avoid attacking and travel aimlessly.
* '''Entirely changed''' - {{a|Speed Boost}} increases movement speed by one level every 250 turns while {{a|Swift Swim}} and {{a|Chlorophyll}} use the same attack twice in one turn while it is {{Weather|raining}} or {{Weather|Harsh sunlight|sunny}}, respectively. {{a|Run Away}} is activated at low HP and inflicts the Run Away status, forcing the Pokemon to avoid attacking and travel aimlessly.


===Evolution===
===Evolution===
Evolution does not occur automatically; instead, it must be manually triggered. Evolution is explained in Story Mode as an effect of the world being in a state of danger. The ability of Pokémon to evolve must be unlocked through the course of Story Mode (in ''Blue Rescue Team'' and ''Red Rescue Team'', {{p|Rayquaza}} must be defeated, while in ''Explorers of Time'' and ''Explorers of Darkness'', the [[Wigglytuff's Guild]] must be defeated). Similarly, in both Gates to Infinity and Super PMD you can evolve after both completing the game and reuniting the Main Character and Partner. Most notably, evolution does not instantly make a Pokémon stronger, unlike in the core series games.  
Evolution does not occur automatically; instead, it must be manually triggered. Evolution is explained in Story Mode as an effect of the world being in a state of danger. The ability of Pokémon to evolve must be unlocked through the course of Story Mode (in ''Blue Rescue Team'' and ''Red Rescue Team'', {{p|Rayquaza}} must be defeated, while in ''Explorers of Time'' and ''Explorers of Darkness'', the [[Wigglytuff's Guild]] must be defeated). Similarly, in both Gates to Infinity and Super PMD players can evolve after both completing the game and reuniting the main character and partner. Most notably, evolution does not instantly make a Pokémon stronger, unlike in the core series games.  


* Starting with Pokemon Mystery Dungeon: Gates to Infinity, Enemy Pokemon will also be able to evolve, and will so if they defeat one of your party Pokémon.   
* Starting with Pokemon Mystery Dungeon: Gates to Infinity, Enemy Pokemon will also be able to evolve, and will so if they defeat one of the player's party Pokémon.   
* Super Pokemon Mystery Dungeon was the first Generation VI game in the series and thus features [[Mega Evolution]]. It is achieved by attaching an Awakening [[Emera]] on to a [[Looplet]].
* Super Pokemon Mystery Dungeon was the first Generation VI game in the series and thus features [[Mega Evolution]]. It is achieved by attaching an Awakening [[Emera]] on to a [[Looplet]].


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