Sootopolis Gym: Difference between revisions

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==In the games==
==In the games==
The Sootopolis Gym's door is initially locked. It will only open up once the {{player}} has solved [[Hoenn]]'s weather crisis.
===Generation III===
===Generation III===
{|
{|
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{{sign|E|header}}
{{sign|E|header}}
{{sign|E|title|Sootopolis City Pokémon Gym<br>Leader: Juan}}
{{sign|E|title|Sootopolis City Pokémon Gym<br>Leader: Juan}}
{{sign|E|The <sc>Gym Leader</sc> with the beauty of pure water!}}
{{sign|E|The <sc>Gym Leader</sc> with the beauty<br>of pure water!}}
{{sign|E|footer}}
{{sign|E|footer}}
|}{{left clear}}
|}


In Ruby, Sapphire, and Emerald, to reach the Gym Leader, Trainers must step on every ice tile to activate the stairways to the next level. If any tile is used twice, the {{player}} will fall to a lower floor, where the Gym Trainers are located. No matter where he or she falls, at least one Trainer must be challenged before the stairs can be returned to. The levels on the basement floor are separated with ice slides, allowing the player to only move downwards.
In Ruby, Sapphire, and Emerald, to reach the Gym Leader, Trainers must step on every ice tile to activate the stairways to the next level. If any tile is used twice, the player will fall to a lower floor, where the Gym Trainers are located. No matter where he or she falls, at least one Trainer must be challenged before the stairs can be returned to. The levels on the basement floor are separated with ice slides, allowing the player to only move downwards.


When defeated, the Gym Leader will give the player the {{Badge|Rain}} as well as {{TM|03|Water Pulse}} as a reward.
When defeated, the Gym Leader will give the player the {{Badge|Rain}} as well as {{TM|03|Water Pulse}} as a reward.
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