367
edits
(→Trivia: A little (maybe unnecessary) clarification; I will be back!) |
m (→In-battle bugs) |
||
Line 95: | Line 95: | ||
====In-battle bugs==== | ====In-battle bugs==== | ||
* {{m|Leech Seed}} and {{m|Toxic}} used the same damage counter, allowing Leech Seed to drain twice as much damage when a Pokémon was affected by both at the same time. | * {{m|Leech Seed}} and {{m|Toxic}} used the same damage counter, allowing Leech Seed to drain twice as much damage when a Pokémon was affected by both at the same time. | ||
* Due to a glitch, {{m|Focus Energy}} and {{DL|Battle item|Dire Hit}} | * Due to a glitch, {{m|Focus Energy}} and {{DL|Battle item|Dire Hit}} cut the user's [[critical hit]] ratio by 75% instead of doubling it. | ||
* Using {{m|Agility}} or Swords Dance while {{status|Paralysis|paralyzed}} or {{status|burn}}ed, respectively, would negate the status impairments from those effects and then double the enhanced stat. | * Using {{m|Agility}} or Swords Dance while {{status|Paralysis|paralyzed}} or {{status|burn}}ed, respectively, would negate the status impairments from those effects and then double the enhanced stat. | ||
* If {{m|Hyper Beam}} knocked out a Pokémon or destroyed a {{m|Substitute}}, the user would not need to recharge on the succeeding turn. | * If {{m|Hyper Beam}} knocked out a Pokémon or destroyed a {{m|Substitute}}, the user would not need to recharge on the succeeding turn. |
edits