Generation I: Difference between revisions

m
(→‎Trivia: A little (maybe unnecessary) clarification; I will be back!)
Line 95: Line 95:
====In-battle bugs====
====In-battle bugs====
* {{m|Leech Seed}} and {{m|Toxic}} used the same damage counter, allowing Leech Seed to drain twice as much damage when a Pokémon was affected by both at the same time.
* {{m|Leech Seed}} and {{m|Toxic}} used the same damage counter, allowing Leech Seed to drain twice as much damage when a Pokémon was affected by both at the same time.
* Due to a glitch, {{m|Focus Energy}} and {{DL|Battle item|Dire Hit}}s cut the user's [[critical hit]] ratio by 75% instead of doubling it.
* Due to a glitch, {{m|Focus Energy}} and {{DL|Battle item|Dire Hit}} cut the user's [[critical hit]] ratio by 75% instead of doubling it.
* Using {{m|Agility}} or Swords Dance while {{status|Paralysis|paralyzed}} or {{status|burn}}ed, respectively, would negate the status impairments from those effects and then double the enhanced stat.
* Using {{m|Agility}} or Swords Dance while {{status|Paralysis|paralyzed}} or {{status|burn}}ed, respectively, would negate the status impairments from those effects and then double the enhanced stat.
* If {{m|Hyper Beam}} knocked out a Pokémon or destroyed a {{m|Substitute}}, the user would not need to recharge on the succeeding turn.
* If {{m|Hyper Beam}} knocked out a Pokémon or destroyed a {{m|Substitute}}, the user would not need to recharge on the succeeding turn.
367

edits