Nuzlocke Challenge: Difference between revisions

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Though the above rules tend to stay consistent with all challengers, many optional variations and amendments to the rules also exist to further adjust difficulty. These include, but are not limited to:
Though the above rules tend to stay consistent with all challengers, many optional variations and amendments to the rules also exist to further adjust difficulty. These include, but are not limited to:
*[[Starter Pokémon]] is based off the player's [[Trainer ID number]]. If the last number is 1-3 the player starts with a Grass type, 4-6 is Fire type, 7-9 is Water type, 0 is the player's choice.
*[[Starter Pokémon]] is based off the player's [[Trainer ID number]]. If the last number is 1-3 the player starts with a Grass type, 4-6 is Fire type, 7-9 is Water type, 0 is the player's choice.
* Species/Dupes Clause: Adjusting the first encounter rule to ban duplicate captures.
*Species/Dupes Clause: Adjusting the first encounter rule to ban duplicate captures.
**As an extension, setting a limit on how much Dupes Clause can trigger in an area. If that limit is reached, no Pokémon can be caught in that area.
*Not officially enforcing the rules until the player has Poké Balls and can catch Pokémon. For example, the {{p|Poochyena}}{{sup/3|RS}}/{{p|Zigzagoon}}{{sup/3|E}} that the player has to save Professor Birch from is not counted as the first encounter on the route, and not counting any other encounters as such until they can catch. Likewise, in the games where the rival battle is immediately after getting the starter Pokémon, the "any that faint must be released" rule is not enforced at that time.
*Not officially enforcing the rules until the player has Poké Balls and can catch Pokémon. For example, the {{p|Poochyena}}{{sup/3|RS}}/{{p|Zigzagoon}}{{sup/3|E}} that the player has to save Professor Birch from is not counted as the first encounter on the route, and not counting any other encounters as such until they can catch. Likewise, in the games where the rival battle is immediately after getting the starter Pokémon, the "any that faint must be released" rule is not enforced at that time.
*Use the same amount of Pokémon as the opponent during a [[Gym]] battle or [[rival]] battle.
*Use the same amount of Pokémon as the opponent during a [[Gym]] battle or [[rival]] battle.
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