Bug (type): Difference between revisions

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Bug {{OBP|Pokémon|species}} are usually amongst the first Pokémon types a Trainer can find in the wild. They generally [[evolution|evolve]] at very early levels compared to most other Pokémon. The type varies from strong to weak. Depending on the Bug Pokémon, they can prove to be a nuisance with stat altering moves or hit hard with attacks such as {{m|Megahorn}}, {{m|X-Scissor}}, {{m|Signal Beam}} and {{m|Bug Buzz}}.  
Bug {{OBP|Pokémon|species}} are usually amongst the first Pokémon types a Trainer can find in the wild. They generally [[evolution|evolve]] at very early levels compared to most other Pokémon. The type varies from strong to weak. Depending on the Bug Pokémon, they can prove to be a nuisance with stat altering moves or hit hard with attacks such as {{m|Megahorn}}, {{m|X-Scissor}}, {{m|Signal Beam}} and {{m|Bug Buzz}}.  


Offensively, they are somewhat flawed. They can come in handy against {{t|Psychic}} and {{type2|Dark}}s, which are two types common in most teams, and also the very common {{type2|Grass}}, but many Grass-types are also Poison-typed which makes them neutral to Bug-type moves. The [[Generation I]] games weren't very kind to this type, having only three very weak damage-dealing moves, but many Pokémon of this type have improved over time. This improvement is lessened by the fact that too many types (six, falling one short of Grass) resist Bug-type moves for them to be a main form of dealing damage. Also, their advantage over Psychic-types is reduced due to the relatively common typing of Bug/Poison types. The fact that they are resisted by Poison, a popular defensive type, causes further problems (though many Poison types also have a subtype that is weak to Bug, such as Grass). In addition, their aforementioned advantage against Psychic-types is reduced by the Psychic/Flying, Psychic/Fighting and Psychic/Steel types.
===Offense===
 
Offensively, they are somewhat flawed. They '''do''' come in handy against {{t|Psychic}} and {{type2|Dark}}s, which are two types common in most teams but their strength against the very common {{type2|Grass}}, is reduced by the common Grass\Poison typing. The [[Generation I]] games weren't very kind to this type, having only three very weak damage-dealing moves, but many Pokémon of this type have improved over time. This improvement is lessened by the fact that too many types (six, falling one short of Grass) resist Bug-type moves for them to be a main form of dealing damage. Also, their advantage over Psychic-types is reduced due to the relatively common typing of Bug/Poison types. The fact that they are resisted by Poison, a popular defensive type, causes further problems (though many Poison types also have a subtype that is weak to Bug, which is usually Grass). In addition, their aforementioned advantage against Psychic-types is reduced by the Psychic/Flying, Psychic/Fighting and Psychic/Steel types.
Despite these offensive flaws, the Bug-type pairs very effectively with {{t|Water}} and {{t|Ice}} because, as of [[Generation V]], there {{p|Burungel|are}} {{p|Empoleon|only}} {{p|Tentacool|6}} {{p|Tentacruel|Pokémon}} {{p|Qwilfish|out}} {{p|Pururiru|of}}  649 resist this combination of moves.
Despite these offensive flaws, the Bug-type pairs very effectively with {{t|Water}} and {{t|Ice}} because, as of [[Generation V]], there {{p|Burungel|are}} {{p|Empoleon|only}} {{p|Tentacool|6}} {{p|Tentacruel|Pokémon}} {{p|Qwilfish|out}} {{p|Pururiru|of}}  649 resist this combination of moves.
===Defense===


Defensively, Bug-types are still flawed, because of their low {{stat|Defense}} and the fact that there are many that are part {{t|Flying}}, multiplying their weakness to {{t|Rock}}. In this way their resistance to {{t|Ground}} and  {{t|Fighting}}, two extremely powerful types, are of little use, as it is common for both types to master Rock moves.  
Defensively, Bug-types are still flawed, because of their low {{stat|Defense}} and the fact that there are many that are part {{t|Flying}}, multiplying their weakness to {{t|Rock}}. In this way their resistance to {{t|Ground}} and  {{t|Fighting}}, two extremely powerful types, are of little use, as it is common for both types to master Rock moves.  
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