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* Pokémon Gold and Silver started the trend of having [[legendary Pokémon]] as [[Version mascot|mascots]], and the trend of using types of jewelry or precious metals as names, as opposed to the mascots of the previous games, which were [[starter Pokémon]], and had their names based on primary colors. | * Pokémon Gold and Silver started the trend of having [[legendary Pokémon]] as [[Version mascot|mascots]], and the trend of using types of jewelry or precious metals as names, as opposed to the mascots of the previous games, which were [[starter Pokémon]], and had their names based on primary colors. | ||
* The Johto region's starters are the only set of main series [[starter Pokémon]] to remain solely their primary types of {{t|Grass}}, {{t|Fire}}, and {{t|Water}} throughout their evolution. | * The Johto region's starters are the only set of main series [[starter Pokémon]] to remain solely their primary types of {{t|Grass}}, {{t|Fire}}, and {{t|Water}} throughout their evolution. | ||
* Pokémon Gold, Silver, [[Pokémon Crystal Version|Crystal]], [[Pokémon HeartGold and SoulSilver Versions| | * Pokémon Gold, Silver, [[Pokémon Crystal Version|Crystal]], and [[Pokémon HeartGold and SoulSilver Versions|their remakes]] are the only Pokémon games which contain ''two'' regions with different names. | ||
* None of the [[in-game trades]] in Gold and Silver feature the player trading away ''or'' receiving a {{cat|Generation II Pokémon}}, making them the only games in which a player must link up with another player to trade Pokémon of that generation. | * None of the [[in-game trades]] in Gold and Silver feature the player trading away ''or'' receiving a {{cat|Generation II Pokémon}}, making them the only games in which a player must link up with another player to trade Pokémon of that generation. | ||
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