Mitsuhiro Arita: Difference between revisions

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Arita has continued to produce illustrations since the very beginning of the TCG, and as a result, he is among the TCG's most prolific artists. Arita started doing art for the cards in their prototype stages, even before [[Pokémon Red and Green Versions]] had been released.<ref>[https://www.gameinformer.com/2018/09/09/trade-secrets-the-making-of-a-pokemon-card Trade Secrets: The Making Of A Pokémon Card | GameInformer]</ref> At the time, the only reference material for Pokémon appearances was the original sprites.<ref name = tpciprofile>[https://web.archive.org/web/20210216111955/https://www.pokemon.com/us/pokemon-news/pokemon-creator-profile-mitsuhiro-arita/ Pokémon Creator Profile: Mitsuhiro Arita], archived February 16th, 2021</ref> Not knowing if they would be a success, he did not know how long the job would last. He said of the experience, "I was honestly worried about finding another project before the end of my contract."<ref name = autobio/> He was invited to the project by [[Keiji Kinebuchi]], and also designed the symbols for the first six {{TCG|Energy}} types.<ref>[https://twitter.com/MitsuhiroArita/status/1466208683558260741 @MitsuhiroArita]</ref> Arita has credited his work on the {{tcg|Base Set}}'s {{TCG ID|Base Set|Pikachu|58}} and {{TCG ID|Base Set|Charizard|4}} for having a "big effect" on his career.<ref>[https://www.gamesradar.com/pokemon-tcg-mitsuhiro-arita-interview/ "People come up to me and say that's still their favourite Pokemon card": Mitsuhiro Arita reflects on 20 years of Pokemon's strangest and most iconic designs | GamesRadar+]</ref>
Arita has continued to produce illustrations since the very beginning of the TCG, and as a result, he is among the TCG's most prolific artists. Arita started doing art for the cards in their prototype stages, even before [[Pokémon Red and Green Versions]] had been released.<ref>[https://www.gameinformer.com/2018/09/09/trade-secrets-the-making-of-a-pokemon-card Trade Secrets: The Making Of A Pokémon Card | GameInformer]</ref> At the time, the only reference material for Pokémon appearances was the original sprites.<ref name = tpciprofile>[https://web.archive.org/web/20210216111955/https://www.pokemon.com/us/pokemon-news/pokemon-creator-profile-mitsuhiro-arita/ Pokémon Creator Profile: Mitsuhiro Arita], archived February 16th, 2021</ref> Not knowing if they would be a success, he did not know how long the job would last. He said of the experience, "I was honestly worried about finding another project before the end of my contract."<ref name = autobio/> He was invited to the project by [[Keiji Kinebuchi]], and also designed the symbols for the first six {{TCG|Energy}} types.<ref>[https://twitter.com/MitsuhiroArita/status/1466208683558260741 @MitsuhiroArita]</ref> Arita has credited his work on the {{tcg|Base Set}}'s {{TCG ID|Base Set|Pikachu|58}} and {{TCG ID|Base Set|Charizard|4}} for having a "big effect" on his career.<ref>[https://www.gamesradar.com/pokemon-tcg-mitsuhiro-arita-interview/ "People come up to me and say that's still their favourite Pokemon card": Mitsuhiro Arita reflects on 20 years of Pokemon's strangest and most iconic designs | GamesRadar+]</ref>


Arita’s coloring style has changed over the years. His earlier illustrations were often a mix of watercolor or pastel with distinct outlines, but he has developed a more fluid style that emphasizes the use of vibrant colors, as well as light and shadow to create dynamic and realistic looking images. Many of his images also use high and low angles or tilt to help achieve this. Although Pokémon typically uses a style reminiscent of anime and manga, Arita tries to express Pokémon more realistically, and often depicts backgrounds with realistic nature.<ref name = tpciprofile/>
Arita’s coloring style has changed over the years. His earlier illustrations were often a mix of watercolor or pastel with distinct outlines, but he has developed a more fluid style that emphasizes the use of vibrant colors, as well as light and shadow to create dynamic and realistic looking images. Many of his images also use high and low angles or tilt to help achieve this. Arita attempts to depict Pokémon in everyday scenarios, as though they were appearing in a nature documentary, and he often draws Pokémons' expressions and backgrounds realistically to achieve this.<ref name = tpciprofile/><ref>[https://web.archive.org/web/20190331141429/https://www.creatures.co.jp/igp/about/pokemon-illustration/article-2.php 公認イラストレーター・有田満弘が語る、ポケモンカードゲームの余白と遊び|「ポケモンカードゲーム イラストグランプリ」公式サイト - ポケカIGP], archived March 31st, 2019</ref>


==Artwork==
==Artwork==
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