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* Despite its Japanese name, Hyper Fang is not a [[one-hit knockout move]]. | * Despite its Japanese name, Hyper Fang is not a [[one-hit knockout move]]. | ||
* Excluding [[signature move]]s, Hyper Fang is the only move that, while coded into [[Pokémon Sword and Shield]], cannot be used in battle. This is because no Pokémon that learn the move are available in the games. | * Excluding [[signature move]]s, Hyper Fang is the only move that, while coded into [[Pokémon Sword and Shield]], cannot be used in battle. This is because no Pokémon that learn the move are available in the games. | ||
* When forcing [[Pokémon Brilliant Diamond and Shining Pearl]] to allow the use of Hyper Fang in battle [https://twitter.com/Lewchube/status/1555886318697201664 by modifying the game data, | * When forcing [[Pokémon Brilliant Diamond and Shining Pearl]] to allow the use of Hyper Fang in battle [https://twitter.com/Lewchube/status/1555886318697201664 by modifying the game data], it has a partially finished animation that does not resemble or appear to lift from any of its previous appearances. | ||
==In other languages== | ==In other languages== |