Thrash (move): Difference between revisions

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==Effect==
==Effect==
===Generation I===
===Generation I===
Thrash inflicts damage for 3-4 turns, has a base power of 90, and 20 [[PP]]. PP is deducted only on the turn Thrash is first called. Once called, even if the move misses, the user will only be able to use Thrash, and will not be able to [[Recall|switch]] out. After Thrash is finished, the user becomes {{status|Confusion|confused}}.
Thrash inflicts damage for 3-4 turns, has a base power of 90, and 20 [[PP]]. PP is deducted only on the turn Thrash is first called. Once called, even if the move misses, the user will only be able to use Thrash, and will not be able to [[Recall|switch]] out. After Thrash is finished, the user becomes {{status|Confusion|confused}}, due to fatigue.


If the Thrash duration is disrupted (such as by full {{status|paralysis}} or hurting itself due to {{status|confusion}}), it will immediately end. The user will only become confused if Thrash is fully executed, without its duration being disrupted. {{status|Sleep}}, {{status|freeze}}, partial trapping, and [[flinch]]ing will pause but not disrupt the duration of Thrash.
If the Thrash duration is disrupted (such as by full {{status|paralysis}} or hurting itself due to {{status|confusion}}), it will immediately end. The user will only become confused if Thrash is fully executed, without its duration being disrupted. {{status|Sleep}}, {{status|freeze}}, partial trapping, and [[flinch]]ing will pause but not disrupt the duration of Thrash.
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