Super Glitch: Difference between revisions

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==Trivia==
==Trivia==
* Super Glitch moves have a tendency to change player's Pokémon into a [[MissingNo.]] with a hexadecimal 7F, change a large amount of moves to Waterfall, and set some Pokémon to level 127. This happens because the tile with 7F is the space character, which is widely used on screen to display textboxes and aligned lists.
* Super Glitch moves have a tendency to change the player's Pokémon into a [[MissingNo.]] with a hexadecimal 7F, change a large amount of moves to Waterfall, and set some Pokémon to level 127. This happens because the tile with 7F is the space character, which is widely used on screen to display textboxes and aligned lists.
* The only factor preventing the player from saving the game after using Super Glitch is the corrupted player name. So theoretically, with enough luck, Super Glitch may bring a name with an end of string symbol, and the player would be eventually able to save with the corrupted data.
* The only factor preventing the player from saving the game after using Super Glitch is the corrupted player name. So theoretically, with enough luck, Super Glitch may bring a name with an end of string symbol, and the player would be eventually able to save with the corrupted data.
** Despite this, one would still have to view a special text box (such as the "HEAL/CANCEL" ones at Pokémon Centers) to avoid any glitch message boxes crashing the game.
** Despite this, one would still have to view a special text box (such as the "HEAL/CANCEL" ones at Pokémon Centers) to avoid any glitch message boxes crashing the game.