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==Description== | ==Description== | ||
{{movedesc|normal}} | {{movedesc|normal}} | ||
{{movedescentry|Stad|A <sc>Normal</sc>-type attack. Has a one-in-three chance of making the target flinch if it connects.}} | {{movedescentry|Stad|A <sc>Normal</sc>-type attack. Has a one-in-three chance of making the target flinch if it connects.}} | ||
{{movedescentry|Stad2|A <sc>Normal</sc>-type attack. Has a one-in-three chance of making the target flinch if it hits.}} | {{movedescentry|Stad2|A <sc>Normal</sc>-type attack. Has a one-in-three chance of making the target flinch if it hits.}} | ||
{{movedescentry|GSC|An attack that may make foe flinch.}} | {{movedescentry|GSC|An attack that may make foe flinch.}} | ||
{{movedescentry| | {{movedescentry|RSEColoXD|A ramming attack that may cause flinching.}} | ||
{{movedescentry|FRLG|The user sticks its head out and rams. It may make the foe flinch.}} | {{movedescentry|FRLG|The user sticks its head out and rams. It may make the foe flinch.}} | ||
{{movedescentry|DPPt|The user sticks its head out and rams straight forward. It may make the foe flinch.}} | {{movedescentry|DPPt|The user sticks its head out and rams straight forward. It may make the foe flinch.}} |
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