Talk:Beta Pokémon games: Difference between revisions

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:::Emerald is based off FRLG's coding. If you see in a battle, in RS the Poké Ball didn't let off the "click" if you caught a Pokémon, while in FRLG and Emerald the Poké Ball's did "click". Also, Emerald has available all Kanto-exclusive items in the data. --[[User:CoolPikachu!|<span style="color:#40ad72;">'''☆Cool'''</span>]][[User talk:CoolPikachu!|<span style="color:#FFD733;">'''ピカチ'''</span>]][[Special:Contributions/CoolPikachu!|<span style="color:#0098d8;">'''ュウ!'''</span>]] 22:08, 30 August 2009 (UTC)
:::Emerald is based off FRLG's coding. If you see in a battle, in RS the Poké Ball didn't let off the "click" if you caught a Pokémon, while in FRLG and Emerald the Poké Ball's did "click". Also, Emerald has available all Kanto-exclusive items in the data. --[[User:CoolPikachu!|<span style="color:#40ad72;">'''☆Cool'''</span>]][[User talk:CoolPikachu!|<span style="color:#FFD733;">'''ピカチ'''</span>]][[Special:Contributions/CoolPikachu!|<span style="color:#0098d8;">'''ュウ!'''</span>]] 22:08, 30 August 2009 (UTC)
:::: Like I said, they added all of that in. Because other wise, they would have had to re-create EVERY SINGLE SCRIPT and EVERY SINGLE MAP and EVERY SINGLE MAP DATA FOR WILD POKEMON and I seriously doubt they would have done that. [[User:Chaos Rush|Chaos Rush]] 22:12, 30 August 2009 (UTC)
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