14,927
edits
Nescientist (talk | contribs) (→Generation IX onwards: misleading/speculation. there's no "onwards" generation (yet), and this may sound like it implies A) there will be, and B) the move will remain the same) |
|||
Line 219: | Line 219: | ||
==In other games== | ==In other games== | ||
==={{g|Mystery Dungeon series}}=== | ==={{g|Mystery Dungeon series}}=== | ||
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team| | Skull Bash causes the user to gain the {{DL|Status condition (Mystery Dungeon)|Skull Bash}} status condition on the first turn and boosts the user's Defense. The user unleashes the move on the next turn. In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series, the move's damage is doubled at the end of damage calculation. Being a two-turn move, this move cannot be linked. | ||
{{Template:MDMoveheader|type=normal}} | |||
{{Template:MDMoveRow|game=RB|pow=10|pp=15|acc=100%|range={{tt|Front|Indicated as User in-game}}|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=TDS|pow=10|pp=15|acc=100%|range={{tt|Front|Indicated as User in-game}}|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=BSL|pow=10|pp=15|acc=100%|range={{tt|Front|Indicated as User in-game}}|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=SMD|pow=37|powmax=99|pp=15|ppmax=30|acc=100%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}} | |||
===[[Pokémon GO]]=== | ===[[Pokémon GO]]=== |