Mean Look (move): Difference between revisions

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==Effect==
==Effect==
===Generation II===
===Generation II===
Mean Look prevents the target from switching out or fleeing (including via {{m|Teleport}}). It bypasses {{stat|accuracy}} checks to always hit, unless the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}. The effect only applies as long as the Pokémon that used it remains in battle.
Mean Look [[Escape prevention|prevents]] the target from [[Recall|switching out]] or [[Escape|fleeing]] (including via {{m|Teleport}}). It bypasses {{stat|accuracy}} checks to always hit, unless the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}. The effect only applies as long as the Pokémon that used it remains in battle.


It will hit the target even if it has used {{m|Protect}} or {{m|Detect}}.
It will hit the target even if it has used {{m|Protect}} or {{m|Detect}}.
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The affected Pokémon can still switch out via {{m|Baton Pass}}, but in that case, the Pokémon that switches in will now be affected. Conversely, the Pokémon that used Mean Look can switch out with Baton Pass and the effects of Mean Look will still apply.  Also, if the affected Pokémon is {{m|Roar}}ed at or hit with a {{m|Whirlwind}}, they will still be switched out.
The affected Pokémon can still switch out via {{m|Baton Pass}}, but in that case, the Pokémon that switches in will now be affected. Conversely, the Pokémon that used Mean Look can switch out with Baton Pass and the effects of Mean Look will still apply.  Also, if the affected Pokémon is {{m|Roar}}ed at or hit with a {{m|Whirlwind}}, they will still be switched out.


If a [[wild Pokémon]] uses Mean Look on the player's Pokémon, the player will be unable to [[escape]].
If a [[wild Pokémon]] uses Mean Look on the player's Pokémon, the player will be unable to escape.


===Generations III and IV===
===Generations III and IV===
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