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m (→Generation VI) |
m (→Generation VI) |
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Drought summons {{weather|harsh sunlight}} in battle as soon as a Pokémon with Drought enters the battle. Its effects are the same as the move {{m|Sunny Day}}, but instead of lasting for a limited amount of turns, it lasts for the whole battle (unless it is replaced by another weather condition). If a Pokémon with Drought is sent out in the same turn as another Pokémon whose Ability affects the weather, the slower Pokémon's Ability will override the faster Pokémon's Ability. | Drought summons {{weather|harsh sunlight}} in battle as soon as a Pokémon with Drought enters the battle. Its effects are the same as the move {{m|Sunny Day}}, but instead of lasting for a limited amount of turns, it lasts for the whole battle (unless it is replaced by another weather condition). If a Pokémon with Drought is sent out in the same turn as another Pokémon whose Ability affects the weather, the slower Pokémon's Ability will override the faster Pokémon's Ability. | ||
====Generation VI==== | ====Generation VI onward==== | ||
The sunlight now lasts only for five turns. This can be extended to eight turns if the Pokémon is holding a [[Heat Rock]]. | The sunlight now lasts only for five turns. This can be extended to eight turns if the Pokémon is holding a [[Heat Rock]]. | ||
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