Present (move): Difference between revisions

→‎Generation IV: percentages aren't typically exact in earlier generations. GenII and III also use /255 fractions. I think it's confusing and unnecessary (if anything, we could have exact values for all generations on here or elsewhere, but the "intended" percentages should definitely have the most immediate value)
(→‎Generation IV: percentages aren't typically exact in earlier generations. GenII and III also use /255 fractions. I think it's confusing and unnecessary (if anything, we could have exact values for all generations on here or elsewhere, but the "intended" percentages should definitely have the most immediate value))
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Present can also be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if a certain move ({{m|Celebrate}}, {{m|Covet}}, {{m|Happy Hour}} or {{m|Wish}}) was used in the prior turn.
Present can also be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if a certain move ({{m|Celebrate}}, {{m|Covet}}, {{m|Happy Hour}} or {{m|Wish}}) was used in the prior turn.
===Generation IV===
{| style="margin:auto; background: #{{normal color light}}; {{roundy|1em}}; border: 5px solid #{{normal color}}"
|-
|
{| border=1 width="100%" style="margin:auto; background: #FFF; border:1px solid #{{normal color light}}; border-collapse:collapse"
|-style="background: #{{normal color light}}"
!Effect
!Probability
|-
| Damage with 40 base power
| ~39.84% (102/256)
|-
| Damage with 80 base power
| ~29.69% (76/256)
|-
| Damage with 120 base power
| ~10.16% (26/256)
|-
| Heal <sup>1</sup>/<sub>4</sub> of the target's max HP
| ~20.31% (52/256)
|}
|}


==Description==
==Description==