User talk:Nescientist/Project Trace: Difference between revisions

Line 73: Line 73:
::I'd suggest commenting out the ones that are missing from Gen VIII, since we don't know what will come back and what won't for sure till the games are fully out. --[[User:Spriteit|Spriteit]] ([[User talk:Spriteit|talk]]) 08:33, 29 July 2020 (UTC)
::I'd suggest commenting out the ones that are missing from Gen VIII, since we don't know what will come back and what won't for sure till the games are fully out. --[[User:Spriteit|Spriteit]] ([[User talk:Spriteit|talk]]) 08:33, 29 July 2020 (UTC)
:::Just for my understanding: you can actually get them, see all the assigned power values etc., they just don't work, right? Because that's why I argued in the section right above that I'd just list them anyway. (If there's a majority for hiding them regardless, that's also fine to me.) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:36, 29 July 2020 (UTC)
:::Just for my understanding: you can actually get them, see all the assigned power values etc., they just don't work, right? Because that's why I argued in the section right above that I'd just list them anyway. (If there's a majority for hiding them regardless, that's also fine to me.) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:36, 29 July 2020 (UTC)
::::Yes, every move has assigned Power, Accuracy, and other effects. But they all have a "usable" tag that, if not usable, is set to 0 (False). Kinesis was previously had the "this move should be forgotten" description, but was changed with IoA. Also thanks for that sheet- it should save me a load of work, once I find the time to do it. [[User:TehPerson|TehPerson]] ([[User talk:TehPerson|talk]]) 17:00, 29 July 2020 (UTC)