Status condition (Mystery Dungeon): Difference between revisions

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{{incomplete|needs=Information from BSL games and RTDX. Do certain emeras cause status conditions?}}
{{incomplete|needs=Information from BSL games and RTDX. Do certain emeras cause status conditions?}}
'''Status conditions''' are a game mechanic in the {{pkmn|Mystery Dungeon series}} that have both similarities and differences to status conditions in the core series. Whereas in the core series a Pokémon can only be afflicted with one major [[status condition]] and a number of volatile minor status ailments, the Mystery Dungeon series allows Pokémon to be afflicted by multiple status conditions.  
'''Status conditions''' are a game mechanic in the {{pkmn|Mystery Dungeon series}} that have both similarities and differences to [[status condition]]s in the [[core series]]. Whereas in the core series a Pokémon can only be afflicted with one major [[status condition]] and a number of volatile minor status ailments, the Mystery Dungeon series allows Pokémon to be afflicted by multiple status conditions.  


Status conditions can be caused by a variety of ways, such as from the effects of moves (such as the Sky Attack status, which is a self-inflicted condition due to the use of {{m|Sky Attack}}), IQ skills (such as the Pierce status from Pierce Thrower), and items (such as Mobile from the {{DL|Wonder Orb|Mobile Orb}}).
Status conditions can be caused by a variety of ways, such as from the effects of moves (such as the Sky Attack status, which is a self-inflicted condition due to the use of {{m|Sky Attack}}), IQ skills (such as the Pierce status from Pierce Thrower), and items (such as Mobile from the {{DL|Wonder Orb|Mobile Orb}}).
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| In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the Pokémon loses 5 HP{{sup/md|RB}}/6 HP{{sup/md|TDS}} at the end of its next turn, and every 20 turns after that. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, the Pokémon loses 4 HP{{sup/md|GTI}}/12 HP{{sup/md|SMD}} at the end of every 15 turns.<br>The Pokémon's Attack is also lowered. Pokémon on water tiles can be burnt, however, burns can be healed by re-stepping on a water tile.
| In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the Pokémon loses 5 HP{{sup/md|RB}}/6 HP{{sup/md|TDS}} at the end of its next turn, and every 20 turns after that. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, the Pokémon loses 4 HP{{sup/md|GTI}}/12 HP{{sup/md|SMD}} at the end of every 15 turns.<br>The Pokémon's Attack is also lowered. Pokémon on water tiles can be burnt, however, burns can be healed by re-stepping on a water tile.
| Entire floor<br>Status also disappears by stepping on a water tile {{tt|*|Even by Pokémon for which this would normally cause a warp}}
| Entire floor<br>Status also disappears by stepping on a water tile {{tt|*|Even by Pokémon for which this would normally cause a warp}}
| [[Burn (status condition)#Moves|Moves which inflict burn]], {{a|Flame Body}}, [[Food (Mystery Dungeon)|Grimy Food]], [[Dungeon tile|lava tiles]]
| [[Burn (status condition)#Moves|Moves which inflict burn]], {{a|Flame Body}}, {{md|Food|Grimy Food|Grimy Food}}, [[Dungeon tile|lava tiles]]
|- style="background:#FFF"
|- style="background:#FFF"
{{anchor|Frozen}}
{{anchor|Frozen}}
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| In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the Pokémon loses 4 HP{{sup/md|RB}}/2 HP{{sup/md|TDS}} at the end of its next turn, and every 10{{sup/md|RB}}/20{{sup/md|TDS}} turns after that. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, the Pokémon loses 4 HP at the end of every 15 turns.<br>Poisoned Pokémon cannot naturally regenerate HP.  
| In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the Pokémon loses 4 HP{{sup/md|RB}}/2 HP{{sup/md|TDS}} at the end of its next turn, and every 10{{sup/md|RB}}/20{{sup/md|TDS}} turns after that. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, the Pokémon loses 4 HP at the end of every 15 turns.<br>Poisoned Pokémon cannot naturally regenerate HP.  
| Entire floor
| Entire floor
| {{DL|Poison (status condition)|Causes|Moves which poison}}, {{a|Effect Spore}}, {{a|Poison Touch}}, [[Food (Mystery Dungeon)|Grimy Food]], [[Dungeon tile|Poison Trap]]
| {{DL|Poison (status condition)|Causes|Moves which poison}}, {{a|Effect Spore}}, {{a|Poison Touch}}, {{md|Food|Grimy Food|Grimy Food}}, [[Dungeon tile|Poison Trap]]
|- style="background:#FFF"
|- style="background:#FFF"
{{anchor|Badly Poisoned}}
{{anchor|Badly Poisoned}}
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| The Pokémon's [[Travel Speed]] is reduced, and cannot use attacks (regular or special) or [[Wonder Orb]]s. Thrown items can still be used. In {{pkmn|Super Mystery Dungeon}}, {{type|Electric}} Pokémon cannot become paralyzed.
| The Pokémon's [[Travel Speed]] is reduced, and cannot use attacks (regular or special) or [[Wonder Orb]]s. Thrown items can still be used. In {{pkmn|Super Mystery Dungeon}}, {{type|Electric}} Pokémon cannot become paralyzed.
| 2-3 turns{{sup/md|RB}}{{sup/md|TDS}}<br>3 turns{{sup/md|GTI}}{{sup/md|SMD}}
| 2-3 turns{{sup/md|RB}}{{sup/md|TDS}}<br>3 turns{{sup/md|GTI}}{{sup/md|SMD}}
| style="{{roundybr|5px}}" |  [[Paralysis (status condition)#Moves|Moves which paralyze]], {{m|Disable}}{{sup/md|RB}}{{sup/md|TDS}}, {{a|Static}}, {{a|Effect Spore}}, [[Food (Mystery Dungeon)|Grimy Food]], [[Dungeon tile|stepping]] on a {{p|Stunfisk}}
| style="{{roundybr|5px}}" |  [[Paralysis (status condition)#Moves|Moves which paralyze]], {{m|Disable}}{{sup/md|RB}}{{sup/md|TDS}}, {{a|Static}}, {{a|Effect Spore}}, {{md|Food|Grimy Food|Grimy Food}}, [[Dungeon tile|stepping]] on a {{p|Stunfisk}}
|}
|}


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| The Pokémon cannot move (but may attack), and cannot switch places with the team leader. In Super Mystery Dungeon, {{type|Ghost}} Pokémon cannot become stuck.
| The Pokémon cannot move (but may attack), and cannot switch places with the team leader. In Super Mystery Dungeon, {{type|Ghost}} Pokémon cannot become stuck.
| 2-5 turns{{sup/md|RB}}{{sup/md|TDS}}<br>7 turns{{sup/md|GTI}}{{sup/md|SMD}}<br>Status also disappears if the Pokémon is blown or warped away
| 2-5 turns{{sup/md|RB}}{{sup/md|TDS}}<br>7 turns{{sup/md|GTI}}{{sup/md|SMD}}<br>Status also disappears if the Pokémon is blown or warped away
| {{m|Block}}, {{m|Mean Look}}, {{m|Spider Web}}, {{m|Fairy Lock}}, [[Wonder Orb|Lasso Orb]], [[Food (Mystery Dungeon)|Grimy Food]]
| {{m|Block}}, {{m|Mean Look}}, {{m|Spider Web}}, {{m|Fairy Lock}}, [[Wonder Orb|Lasso Orb]], {{md|Food|Grimy Food|Grimy Food}}
|- style="background:#FFF"
|- style="background:#FFF"
{{anchor|Petrified}}
{{anchor|Petrified}}
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| The Pokémon cannot see other Pokémon, items or the dungeon walls. The Pokémon will treat allies as enemies (except in [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]]). A non-player character will move in a random direction until it cannot move further before attacking.  
| The Pokémon cannot see other Pokémon, items or the dungeon walls. The Pokémon will treat allies as enemies (except in [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]]). A non-player character will move in a random direction until it cannot move further before attacking.  
| 11{{sup/md|RB}}{{sup/md|TDS}}<br>6 turns{{sup/md|GTI}}{{sup/md|SMD}}
| 11{{sup/md|RB}}{{sup/md|TDS}}<br>6 turns{{sup/md|GTI}}{{sup/md|SMD}}
| {{DL|Seed|Blinker Seed}}, [[Food (Mystery Dungeon)|Grimy Food]], {{m|Octazooka}}{{sup/md|SMD}}{{sup/md|RTDX}}
| {{DL|Seed|Blinker Seed}}, {{md|Food|Grimy Food|Grimy Food}}, {{m|Octazooka}}{{sup/md|SMD}}{{sup/md|RTDX}}
|- style="background:#FFF"
|- style="background:#FFF"
{{anchor|Cross-Eyed}}
{{anchor|Cross-Eyed}}
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| style="{{roundybl|5px}}" | Hungry Pal /<br/>Immobilized by hunger
| style="{{roundybl|5px}}" | Hungry Pal /<br/>Immobilized by hunger
| style="background:#{{Green color}}" | ✓
| style="background:#{{Green color}}" | ✓
| If the Pokémon is not the team leader, they will be unable to move until they consume a [[Food (Mystery Dungeon)|food item]], [[Gummi]], [[Seed]], or [[Berry]].  
| If the Pokémon is not the team leader, they will be unable to move until they consume a {{md|Food|food item}}, [[Gummi]], [[Seed]], or [[Berry]].  
| Until exiting the dungeon
| Until exiting the dungeon
| style="{{roundybr|5px}}" | {{DL|Seed|Hunger Seed}}, {{DL|Scarf (Mystery Dungeon)|Diet Ribbon}}
| style="{{roundybr|5px}}" | {{DL|Seed|Hunger Seed}}, {{md|Scarf|Diet Ribbon|Diet Ribbon}}
|}
|}