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{{incomplete|needs=Information from BSL games and RTDX. Do certain emeras cause status conditions?}} | {{incomplete|needs=Information from BSL games and RTDX. Do certain emeras cause status conditions?}} | ||
'''Status conditions''' are a game mechanic in the {{pkmn|Mystery Dungeon series}} that have both similarities and differences to status | '''Status conditions''' are a game mechanic in the {{pkmn|Mystery Dungeon series}} that have both similarities and differences to [[status condition]]s in the [[core series]]. Whereas in the core series a Pokémon can only be afflicted with one major [[status condition]] and a number of volatile minor status ailments, the Mystery Dungeon series allows Pokémon to be afflicted by multiple status conditions. | ||
Status conditions can be caused by a variety of ways, such as from the effects of moves (such as the Sky Attack status, which is a self-inflicted condition due to the use of {{m|Sky Attack}}), IQ skills (such as the Pierce status from Pierce Thrower), and items (such as Mobile from the {{DL|Wonder Orb|Mobile Orb}}). | Status conditions can be caused by a variety of ways, such as from the effects of moves (such as the Sky Attack status, which is a self-inflicted condition due to the use of {{m|Sky Attack}}), IQ skills (such as the Pierce status from Pierce Thrower), and items (such as Mobile from the {{DL|Wonder Orb|Mobile Orb}}). | ||
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| In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the Pokémon loses 5 HP{{sup/md|RB}}/6 HP{{sup/md|TDS}} at the end of its next turn, and every 20 turns after that. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, the Pokémon loses 4 HP{{sup/md|GTI}}/12 HP{{sup/md|SMD}} at the end of every 15 turns.<br>The Pokémon's Attack is also lowered. Pokémon on water tiles can be burnt, however, burns can be healed by re-stepping on a water tile. | | In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the Pokémon loses 5 HP{{sup/md|RB}}/6 HP{{sup/md|TDS}} at the end of its next turn, and every 20 turns after that. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, the Pokémon loses 4 HP{{sup/md|GTI}}/12 HP{{sup/md|SMD}} at the end of every 15 turns.<br>The Pokémon's Attack is also lowered. Pokémon on water tiles can be burnt, however, burns can be healed by re-stepping on a water tile. | ||
| Entire floor<br>Status also disappears by stepping on a water tile {{tt|*|Even by Pokémon for which this would normally cause a warp}} | | Entire floor<br>Status also disappears by stepping on a water tile {{tt|*|Even by Pokémon for which this would normally cause a warp}} | ||
| [[Burn (status condition)#Moves|Moves which inflict burn]], {{a|Flame Body}}, | | [[Burn (status condition)#Moves|Moves which inflict burn]], {{a|Flame Body}}, {{md|Food|Grimy Food|Grimy Food}}, [[Dungeon tile|lava tiles]] | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
{{anchor|Frozen}} | {{anchor|Frozen}} | ||
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| In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the Pokémon loses 4 HP{{sup/md|RB}}/2 HP{{sup/md|TDS}} at the end of its next turn, and every 10{{sup/md|RB}}/20{{sup/md|TDS}} turns after that. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, the Pokémon loses 4 HP at the end of every 15 turns.<br>Poisoned Pokémon cannot naturally regenerate HP. | | In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the Pokémon loses 4 HP{{sup/md|RB}}/2 HP{{sup/md|TDS}} at the end of its next turn, and every 10{{sup/md|RB}}/20{{sup/md|TDS}} turns after that. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, the Pokémon loses 4 HP at the end of every 15 turns.<br>Poisoned Pokémon cannot naturally regenerate HP. | ||
| Entire floor | | Entire floor | ||
| {{DL|Poison (status condition)|Causes|Moves which poison}}, {{a|Effect Spore}}, {{a|Poison Touch}}, | | {{DL|Poison (status condition)|Causes|Moves which poison}}, {{a|Effect Spore}}, {{a|Poison Touch}}, {{md|Food|Grimy Food|Grimy Food}}, [[Dungeon tile|Poison Trap]] | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
{{anchor|Badly Poisoned}} | {{anchor|Badly Poisoned}} | ||
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| The Pokémon's [[Travel Speed]] is reduced, and cannot use attacks (regular or special) or [[Wonder Orb]]s. Thrown items can still be used. In {{pkmn|Super Mystery Dungeon}}, {{type|Electric}} Pokémon cannot become paralyzed. | | The Pokémon's [[Travel Speed]] is reduced, and cannot use attacks (regular or special) or [[Wonder Orb]]s. Thrown items can still be used. In {{pkmn|Super Mystery Dungeon}}, {{type|Electric}} Pokémon cannot become paralyzed. | ||
| 2-3 turns{{sup/md|RB}}{{sup/md|TDS}}<br>3 turns{{sup/md|GTI}}{{sup/md|SMD}} | | 2-3 turns{{sup/md|RB}}{{sup/md|TDS}}<br>3 turns{{sup/md|GTI}}{{sup/md|SMD}} | ||
| style="{{roundybr|5px}}" | [[Paralysis (status condition)#Moves|Moves which paralyze]], {{m|Disable}}{{sup/md|RB}}{{sup/md|TDS}}, {{a|Static}}, {{a|Effect Spore}}, | | style="{{roundybr|5px}}" | [[Paralysis (status condition)#Moves|Moves which paralyze]], {{m|Disable}}{{sup/md|RB}}{{sup/md|TDS}}, {{a|Static}}, {{a|Effect Spore}}, {{md|Food|Grimy Food|Grimy Food}}, [[Dungeon tile|stepping]] on a {{p|Stunfisk}} | ||
|} | |} | ||
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| The Pokémon cannot move (but may attack), and cannot switch places with the team leader. In Super Mystery Dungeon, {{type|Ghost}} Pokémon cannot become stuck. | | The Pokémon cannot move (but may attack), and cannot switch places with the team leader. In Super Mystery Dungeon, {{type|Ghost}} Pokémon cannot become stuck. | ||
| 2-5 turns{{sup/md|RB}}{{sup/md|TDS}}<br>7 turns{{sup/md|GTI}}{{sup/md|SMD}}<br>Status also disappears if the Pokémon is blown or warped away | | 2-5 turns{{sup/md|RB}}{{sup/md|TDS}}<br>7 turns{{sup/md|GTI}}{{sup/md|SMD}}<br>Status also disappears if the Pokémon is blown or warped away | ||
| {{m|Block}}, {{m|Mean Look}}, {{m|Spider Web}}, {{m|Fairy Lock}}, [[Wonder Orb|Lasso Orb]], | | {{m|Block}}, {{m|Mean Look}}, {{m|Spider Web}}, {{m|Fairy Lock}}, [[Wonder Orb|Lasso Orb]], {{md|Food|Grimy Food|Grimy Food}} | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
{{anchor|Petrified}} | {{anchor|Petrified}} | ||
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| The Pokémon cannot see other Pokémon, items or the dungeon walls. The Pokémon will treat allies as enemies (except in [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]]). A non-player character will move in a random direction until it cannot move further before attacking. | | The Pokémon cannot see other Pokémon, items or the dungeon walls. The Pokémon will treat allies as enemies (except in [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]]). A non-player character will move in a random direction until it cannot move further before attacking. | ||
| 11{{sup/md|RB}}{{sup/md|TDS}}<br>6 turns{{sup/md|GTI}}{{sup/md|SMD}} | | 11{{sup/md|RB}}{{sup/md|TDS}}<br>6 turns{{sup/md|GTI}}{{sup/md|SMD}} | ||
| {{DL|Seed|Blinker Seed}}, | | {{DL|Seed|Blinker Seed}}, {{md|Food|Grimy Food|Grimy Food}}, {{m|Octazooka}}{{sup/md|SMD}}{{sup/md|RTDX}} | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
{{anchor|Cross-Eyed}} | {{anchor|Cross-Eyed}} | ||
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| style="{{roundybl|5px}}" | Hungry Pal /<br/>Immobilized by hunger | | style="{{roundybl|5px}}" | Hungry Pal /<br/>Immobilized by hunger | ||
| style="background:#{{Green color}}" | ✓ | | style="background:#{{Green color}}" | ✓ | ||
| If the Pokémon is not the team leader, they will be unable to move until they consume a | | If the Pokémon is not the team leader, they will be unable to move until they consume a {{md|Food|food item}}, [[Gummi]], [[Seed]], or [[Berry]]. | ||
| Until exiting the dungeon | | Until exiting the dungeon | ||
| style="{{roundybr|5px}}" | {{DL|Seed|Hunger Seed}}, {{ | | style="{{roundybr|5px}}" | {{DL|Seed|Hunger Seed}}, {{md|Scarf|Diet Ribbon|Diet Ribbon}} | ||
|} | |} | ||