Pokémon GO: Difference between revisions

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Catching and hatching Pokémon earns the player [[Candy]], which can be spent to [[evolution|evolve]] or [[Power Up]] Pokémon. Each evolutionary family has its own type of Candy, so in order to evolve a Pokémon, the player needs to catch a number of Pokémon from that same evolutionary family. If a player wants to get rid of a Pokémon, they can transfer it to Professor Willow, who will permanently keep the Pokémon but give 1 Candy in return. Catching and hatching Pokémon also earns the player {{OBP|Stardust|GO}}, which also needs to be expended to [[Power Up]] Pokémon; unlike Candy, there is only one type of Stardust for all Pokémon.
Catching and hatching Pokémon earns the player [[Candy]], which can be spent to [[evolution|evolve]] or [[Power Up]] Pokémon. Each evolutionary family has its own type of Candy, so in order to evolve a Pokémon, the player needs to catch a number of Pokémon from that same evolutionary family. If a player wants to get rid of a Pokémon, they can transfer it to Professor Willow, who will permanently keep the Pokémon but give 1 Candy in return. Catching and hatching Pokémon also earns the player {{OBP|Stardust|GO}}, which also needs to be expended to [[Power Up]] Pokémon; unlike Candy, there is only one type of Stardust for all Pokémon.


There are two main types of locations in Pokémon GO: [[PokéStop]]s and {{OBP|Gym|GO}}s. PokéStops and Gyms exist at pre-defined real world locations, and the player must be within the range of them in order to interact with them (although they can be inspected as long as they show up in the Map View). Players can obtain items and {{pkmn|Egg}}s by visiting PokéStops, whereas players fight for control of Gyms.
There are two main types of locations in Pokémon GO: [[PokéStop]]s and {{OBP|Gym|GO}}s. PokéStops and Gyms exist at pre-defined real world locations, and the player must be within range of them in order to interact with them (although they can be inspected as long as they show up in the Map View). Players can obtain items and {{pkmn|Egg}}s by visiting PokéStops, whereas players fight for control of Gyms.


Players can customize their appearance, such as clothing and accessories, which can be shown to other players. [[Pokémon Trainer]]s collect XP from performing various actions, such as catching Pokémon, which allows them to increase their Trainer [[level]]. Leveling up rewards the player with items, and some levels unlock features of the game. Wild Pokémon encountered by Trainers at higher levels are more likely to have higher CP. The maximum number of times an individual Pokémon can be [[Power Up|Powered Up]] increases with the Trainer's level.
Players can customize their appearance, such as clothing and accessories, which can be shown to other players. [[Pokémon Trainer]]s collect XP from performing various actions, such as catching Pokémon, which allows them to increase their Trainer [[level]]. Leveling up rewards the player with items, and some levels unlock features of the game. Wild Pokémon encountered by Trainers at higher levels are more likely to have higher CP. The maximum number of times an individual Pokémon can be [[Power Up|Powered Up]] increases with the Trainer's level.
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